Forum Discussion
9 years ago
"antsnn;321671" wrote:
AYE
I totally agree with irvvri,
a not-healable protection bar makes healers almost useless characters.
While if one could heal the protection bar they would perform as before.
If one has spent most of its resources in developing healers as a game strategy, now he is left with a bunch of loosers.
I think that this is no way to maintain a game. The balancing among the characters should not be spoiled this way.
Otherwise it's another game.
Health and protection are two very different things. Healers are still very useful. Before the update I didn't use healers, now I do. Longer fights really make them worthwhile. Protection should not be healable. Think of it as a force field. It allows your team to get up and running before it is gone.
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