Forum Discussion
- Why it will be nerfed, there is no infinite loops in it.
- this is what happens. p3 have absurd mechanics and therefore, it require a cheese solutions. CG can only blame themselves for that.
NS raised concerns ever since they were unlocked (60K power team that can beat 110K power team on AUTO is not healthy for the game) and cg didnt do anything because they wanted people to spend on NS. now, they pay the price with the cheese solutions the players come up with.
good job for the inventor of this squad and nice thinking about how we use the frustration of "they die so fast" to our side. looks like need no RNG at all, and with good modding you can do amazing damage. nice thinking. "Naraic;c-1631306" wrote:
"Gama_Fox;c-1631220" wrote:
Very interesting strategy. Can't wait for this to get nerfed as well.. Did you come up with this yourself, or did someone else suggest it?
Don't mention the war. There's been at least two videos taken down on YouTube by claiming copyright ownership of this strategy.
Wait, what? How can you even have copyright over a gaming strategy?"potsy;c-1631418" wrote:
I like this, will give it a try on my alt account that has all but the daka zeta, but has spirit instead of initiate.
We only do tier 4 but I assume it will work just as well?
You would prefer a NS that inflicts debuffs with her basic. Initiate inflicts 1 and porentially 2 when she crits."Kiritoismyname;c-1653519" wrote:
"Line_LeBobcat;c-1653487" wrote:
What Nerf? This Nerf? @Bulldog1205
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/183018/nightsister-zombie-rework-begone-paper-hello-fat-mega#latest
Now when MT or Initiate dies zombie dies instead with MT and initiate remaining alive specifically preventing this team from even getting going. Sure it may be possible still but at a much later turn no more turn 13/14 topples with resurrect.
But it didn't stop there.... now when you get to the end of the run zombie will die 2x then wont resurrect anymore basically a "damage cap". Anyone running this team knows the HUGE damage comes at the end of the run and especially after getting off to a good start, both the end and the start were made much harder if not impossible under the new zombie kit it seems.
Its a cheese mechanic. Needed to be fixed. Hope they have more plans to further lower this team's effectiveness.
It has existed for 12 months, that's like saying EP gaining TM is cheese mechanic and needs to be fixed, totally arbitrary... Plus Why would you advocate for the destruction of something that players have invested in. Where do u think that leads? Don't you like this game?
Oh nevermind I see your post complaining that you don't know how to beat NS teams. https://forums.galaxy-of-heroes.starwars.ea.com/discussion/158811/need-help-beating-nightsisters#latest
Since you can't figure out how to beat a Nightsisters team then you support the nerfsto the faction, I get it now.- Where is acolyte
"3pourr2;c-1631197" wrote:
Where is acolyte
Useless for this one. She doesn’t inflict debuffs.- Thats the nerf
- Not saying your wrong but thats the complaint but nice run
"3pourr2;c-1631203" wrote:
Thats the nerf
Shrug. You know what the point is.
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