Forum Discussion

MasterQuinlanVo's avatar
8 years ago

NEW! General Grievous and IG-100 Magnaguard redesign

http://vignette2.wikia.nocookie.net/starwars/images/0/05/IG101GrievousIG102-ROTS.png/revision/latest?cb=20130212024813

Updated variation of my previous design based upon helpful feedback and suggestions...

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General Grievous
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Character Description:

Unforgiving Droid Attacker who strips enemy defence and becomes faster as he loses health.

Affiliation:

Dark Side, Droid, Separatist, Attacker

Blurring Assault (BASIC)

Deal Physical damage to target enemy and remove 25% Turn Meter. Whilst Grievous is above 50% Health this attack deals damage an additional 3 times. This attack cannot be Evaded and counts as one attack.

Lacerate (SPECIAL)

Deal Physical Damage to all enemies and dispel all buffs, with a 50% chance to inflict Buff and Healing Immunity for 2 Turns. For each enemy debuffed by this ability, there is a 25% chance for all allies to gain Offence Up for 3 turns. This attack cannot be Evaded. (Cooldown: 4)

Sinister Laugh (SPECIAL)

Remove 35% Turn Meter from all enemies, with a 75% chance to inflict Expose for 2 Turns. Grievous gains Stealth for 2 Turns and regains 5% Protection for each enemy Exposed by this ability (Cooldown: 3)

Escape Plan (UNIQUE)

General Grievous gains +8 Speed below 50% Protection, an additional +8 Speed below 10% Protection and an additional +10 Speed below 75% Health.

Leader of the Separatist Droid Army (LEADER)

All Droid and Separatist allies gain +12% Critical Chance and +30% Offence and remove 7% Turn Meter from all enemies on a Critical Hit.

In addition, for each Galactic Republic enemy, all Seperatist allies gain 3% Turn Meter and 5% Max Protection at the start of an encounter and gain 15% Turn Meter whenever an enemy uses a Special Ability.

Speed: 135

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IG-100 Magnaguard
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Character Description

Disruptive Droid tank who removes Turn Meter and becomes a deadly attacker when his Droid Leader is in trouble.

Affiliation

Dark Side, Separatist, Droid, Tank

Electrostaff Assault (BASIC)

Deal Physical damage to target enemy and gain Protection Up for 2 Turns. If Magnaguard already has Protection Up, a random Dark Side ally gains 15% Turn Meter and Defence Up.

Disruption (SPECIAL)

Deal Physical Damage to all enemies, with a 70% chance to remove 30% Turn Meter. If Magnaguard is buffed whilst using this ability, one random Dark Side ally is cleansed of all debuffs and gains 20% Turn Meter for each debuff removed (Cooldown: 2)

Relentless Assault (UNIQUE)

MagnaGuard has +55% Counter Chance and +50% Defence. ZETA: In addition, MagnaGuard gains 10% Protection and grants all allies 5% Turn Meter whenever he damages an Exposed enemy.

Defend the General (UNIQUE)

MagnaGuard gains Taunt and Defence Up for 1 Turn whenever an enemy uses a Special Ability.

In addition, whilst General Grievous is below 100% Health; MagnaGuard gains +20% Offence, +10% Critical Chance and +15 speed and gains double this amount whilst Grievous is below 75% Health.

Speed: 115

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As always, feedback is welcome and greatly appreciated.

Also, Droideka, B1 Battle Droid and Pong Krell designs are currently being drawn up so any suggestions for their kits are appreciated and will be taken into consideration

Thanks for Reading,

QV
  • "First_but_66_Order;c-1190199" wrote:
    @MasterQuinanVos
    I like your designs in general, but I think, Grevious should be rather a toon who is built on debuffing, rather than tm reduction.
    With Assajj we already have a tm reduction sep, (If they apply her lead to separatists as well...)
    My opinion he should have negative bonuses to enemy on his lead (e.g. neg. evasion chance, or neg. crit dmg, and so on)
    And a zeta should be sth like If a debuff is resisted or expires on the enemy all seps (or a random one) gain tm.

    For 'Defend the general' I would change
    'If Grevious or Dookou(he also used ig100s as his bodyguards) is hit there is 50% chance to gain taunt for 1 turn.
    I would also move the zeta here instead
    'Also regain 20% protection'

    Ps.
    I also had a Pong Krell kit, but mine would synergize rather with clones.
    https://forums.galaxy-of-heroes.starwars.ea.com/discussion/119302/general-pong-krell-idea#latest


    It could be said that Grievous's relentlessly attacking enemies doesn't allow them to make moves of their own because they're always on the defense. See Clone Wars micro series from 2003.