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MasterSeedy
7 years agoSeasoned Ace
I've said it elsewhere, but since this is a thread specifically devoted to this topic, I'll say it here as well: this drop rate is unacceptable.
If you need to make sure we don't upgrade mods too quickly, multiple the drop rate by 10 and multiple the number of materials required by 10. Making the drop rate so slow that progress does not happen is bad for players and bad for the game, and allows the lucky few who get multiple materials in a single sim to gain a huge advantage over other players by virtue of an action over which those other players can't have any influence and which is not the result of smarter player strategy.
I can't believe you've made the drop rates this low. Trash this update and come up with something better.
This. Is. Unacceptable.
If you need to make sure we don't upgrade mods too quickly, multiple the drop rate by 10 and multiple the number of materials required by 10. Making the drop rate so slow that progress does not happen is bad for players and bad for the game, and allows the lucky few who get multiple materials in a single sim to gain a huge advantage over other players by virtue of an action over which those other players can't have any influence and which is not the result of smarter player strategy.
I can't believe you've made the drop rates this low. Trash this update and come up with something better.
This. Is. Unacceptable.
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