Forum Discussion
7 years ago
"Vendi1983;c-1699527" wrote:
You can't change targets mid-turn anyway so I fail to see how this is a Nerf. When your BH's turn starts, with Bossk as leader, there is only ever ONE enemy with a blue target over it's head and "WEAKEST" flashes on screen for a second (same way "STRONGEST" does for Hera).
The problem most likely sprung from his stun/assist where the new target could become the weakest target during the multi-attack. Thereby triggering the "damage ten times" portion.
I don’t think anyone here said anything about changing targets mid turn. What we’re talking about is creating a new “weakest” midturn through chains or multi hit attacks. Especially since BH have a ton of multihit attacks, it makes sense that an enemy could *become* the weakest during a turn (Boba, Jango, Cad, Greedo basics, Bossk Hunting Party, probably more I’m not thinking of).
The ability has *never* specified that it’s the weakest enemy as of the *start of the turn*. That’s something CG literally pulled out of nowhere. None of the other contracts function like that.
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