"Monel;c-1864571" wrote:
There are 173 characters in game right now, that would mean I need to do the same battle 35 times to deliver max damage for max rewards. Nice thinking but no thanks.
I would have to agree. That said, an easy way to reward big damage is to keep the raid gameplay exactly like it is, but any "bonus" damage done would increase the chance to get better gear. That way you wouldn't have to play any longer than normal to solo, but the more people that solo it, the better the rewards.
I would do something like this: Reward rank = Normal reward rank - (Total damge / total health - 1).
If you did twice as much damage as you needed, then the player that ranked 11 would rank 10, and so on. The advantage to this would be that anyone who soloed the raid would be guaranteed a #1 slot, and the more people that soloed the better everyone else's rewards would be (though still not as good as for those that put in all the effort).