9 years ago
new update: player always wins over AI
With the information i have seen on this forum i think manualy controlling the units is a sure win.
Lower damage for allmost every toon, and double Health (protection).
in fear of stating the obvious, taking down the enemy 1 by 1 whilst the AI is spreading his attacks (not targeting anyone specific, thus not killing any of your toons) will result in you having more firepower than your enemy after you killed the first toon. basic knowledge.
With the new changes the battles will last longer (lower damage/higher health)
- Longer battles ->more rounds of turns
- more rounds of turns -> more benefit of having extra toons alive
lets see if i am right, but i predict alot of taunters in Arena.
Lower damage for allmost every toon, and double Health (protection).
in fear of stating the obvious, taking down the enemy 1 by 1 whilst the AI is spreading his attacks (not targeting anyone specific, thus not killing any of your toons) will result in you having more firepower than your enemy after you killed the first toon. basic knowledge.
With the new changes the battles will last longer (lower damage/higher health)
- Longer battles ->more rounds of turns
- more rounds of turns -> more benefit of having extra toons alive
lets see if i am right, but i predict alot of taunters in Arena.