Forum Discussion
7 years ago
@CG_TopHat this taking 2 deaths for this team business with Zombie’s new ability does more harm than good.
Under an MT lead in HAAT or Sith P3, the tactic is to keep 2 sisters, ideally MT and either Spirit or Initiate, permanently dead.
They attack alternately from the grave and this helps power up Asajj too.
With Zombie taking the first 2 deaths on their behalf, it’ll be extremely difficult in the Sith raid to cue up this team. Not impossible, but frustratingly hard with all the Traya mechanics to work with.
So much for making life simpler! And due to all the extra turns taken to line it up, P3 damage will be a lot lower, so it’s a big nerf.
What’s sad here is that this tactic didn’t rely on a paper Zombie - in fact - a G10 Zombie was a good call because she could take some hits from the sabers and not die, enabling her to take the isolate attack off Traya.
Really bad call this one.
Under Asajj in P4, it’s kind of useless. It’s a good thing when Talia and MT die, this helps power up Asajj and Daka (we don’t just rely on zombie deaths for this!) so it really doesn’t change anything at all. Just the first and second time they’re supposed to die, they won’t, but then subsequently they just will. Pointless.
The special ability heal is okay, but only 20% means we’ll have to keep stacks of bonds very low, making it harder to build up damage via stacks of pain/suffering. Maybe if the cool down were reduced to 2 turns we’d feel the benefit, with the speed boosts.
The fact that the 2 freebie deaths won’t take an annihilate really kills off any hope of it being a P4 life saver.
I would give up the ability for zombie to take the first 2 ally deaths in a heart beat if you could find some other method to keep DN focused on her in P4. All too often he does weird things which no matter how well lined up, causes him to annihilate someone other than zombie, no matter how well teed up you thought it was. This is a huge source of frustration and sadly not addressed by this change.
Please rethink this part of the zombie rework. It’s really harmful to the team. It’s GOOD when Nightsisters die, unless by annihilate. I’m sure you can come up with something better x
Under an MT lead in HAAT or Sith P3, the tactic is to keep 2 sisters, ideally MT and either Spirit or Initiate, permanently dead.
They attack alternately from the grave and this helps power up Asajj too.
With Zombie taking the first 2 deaths on their behalf, it’ll be extremely difficult in the Sith raid to cue up this team. Not impossible, but frustratingly hard with all the Traya mechanics to work with.
So much for making life simpler! And due to all the extra turns taken to line it up, P3 damage will be a lot lower, so it’s a big nerf.
What’s sad here is that this tactic didn’t rely on a paper Zombie - in fact - a G10 Zombie was a good call because she could take some hits from the sabers and not die, enabling her to take the isolate attack off Traya.
Really bad call this one.
Under Asajj in P4, it’s kind of useless. It’s a good thing when Talia and MT die, this helps power up Asajj and Daka (we don’t just rely on zombie deaths for this!) so it really doesn’t change anything at all. Just the first and second time they’re supposed to die, they won’t, but then subsequently they just will. Pointless.
The special ability heal is okay, but only 20% means we’ll have to keep stacks of bonds very low, making it harder to build up damage via stacks of pain/suffering. Maybe if the cool down were reduced to 2 turns we’d feel the benefit, with the speed boosts.
The fact that the 2 freebie deaths won’t take an annihilate really kills off any hope of it being a P4 life saver.
I would give up the ability for zombie to take the first 2 ally deaths in a heart beat if you could find some other method to keep DN focused on her in P4. All too often he does weird things which no matter how well lined up, causes him to annihilate someone other than zombie, no matter how well teed up you thought it was. This is a huge source of frustration and sadly not addressed by this change.
Please rethink this part of the zombie rework. It’s really harmful to the team. It’s GOOD when Nightsisters die, unless by annihilate. I’m sure you can come up with something better x
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