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7 years ago
"Ploosh;c-1653212" wrote:"Deum_Alisi1;c-1653188" wrote:"Ploosh;c-1653180" wrote:"Lekrom1982;c-1653169" wrote:"Ploosh;c-1653165" wrote:
I’m confused by the freakouts in regards to MT p3. Unless I’m missing something, it seems like it should make this strategy better, not worse. Are people freaking out just cuz that’s the usual thing to do?
You need to kill off initiate and MT ASAP in P3.
Now, when you do get them killed, Zombie will be the sacrificial lamb and die instead, so you need to work double the amount of Traya turns to get the P3 MT train rolling with basics reviving the dead NS...
So, on face value, it feels like a straight nerf hammer to the P3 setup.
It might still do well in P4 under AV, what with that extra heal and all.
That’s all? I get where that will make it a little slower start, but with the extra speed on zombie, I would think it would more than make up for the slower start. Especially for those of us with low geared initiate/spirit ... I usually revive my initiate (g6) atleast once just waiting for MT (g12) to die already, and still have posted 13+ mil.
Google night sisters death storm. That will clear things up for you.
@Deum_Alisi1 that’s the team I’m talking about. I’ve scored 10+ mil with it in the past 7 or 8 raids we’ve run, allowing me to take first in my relatively casual guild. I’ve been running it since basically the first video on the team was released.
Then you know the faster you get it going the more damage you'll do, and having zombie being able to constantly revive is a vital part of the strategy. This is no longer possible past a couple of times.
(I figured you knew it, but didn't catch your damage output until after I posted.)
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