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MicroDeebz
7 years agoRising Newcomer
"Ravens1113;c-1655718" wrote:"DyloBin;c-1655715" wrote:"Crazylazyguy;c-1655704" wrote:"Nikoms565;c-1655588" wrote:
CG/EA made something worse when they set out to "fix" something?
Wow. That's new...
What a shocker :smiley:
Also, another "st up i d" question. Do you test your own mechanics before you apply them to the live game?
Don't bother answering, we all know the answer. Do you realize that after 2 revives of NS allies, once zombie gets to -2 stacks, that's it. She is completely useless. She'll just sit there at 100% TM and do absolutely nothing. What sort of ridiculous joke is that?
What's that you say? After successfully reviving two other characters on the team, automatically, and then soaking up enough damage to die twice (or more depending on the order of all these deaths) while taunting the character is then useless?
Almost as if most other characters in the game become useless after one death because they don't revive at all.
Except part of her original kit allowed unlimited revivals. Dontcha know??
I'm aware. I just see more potential in the kit as a whole now. And it is important to note, especially when dealing with AI opponents, that even a -100% speed Zombie is a viable target to choose. There's still a great chance that while not taunting she continues to just soak up hits and reviving infinitely.
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