Forum Discussion
800 Replies
Sort By
- Lol ban me for a day, I'm still going to tell you that what you've done is low & was brought about by selfish people. She reacts the exact way in which I described. Very dissatisfied & dissapointed. At what point is there a responsibility for consumer protection?
"KyleMephistos;c-1654734" wrote:
Hello everyone,
I totally understand why the NS zombie need a rework, but I'm a very confused with this result because of 3 things:- The new mecanism is not easy at all to understand (wich contradict CG previous statement to make characters simple). Description is complicated, but understand how it works in game is difficult too, which is a real problem
- The new mecanism change the entire NS faction, especially regarding the new unique. It certainly improves the faction in PvP, but it compromised strategy based on Talzin lead for raids
- Last but not least, when NS zombie began to have problems, it goes worse and worse thanks to the speed decrease.
The rework have originally 2 main goals:- Prevent the paper zombie strategy
- Encourage the zombie to be level up
To accomplish the first goal, a much more simple solution is :- Create an undebuffable state for him to revive (like Jango, Boba) wich is dispelled after each death (call UNDEAD WILL)
- Add a condition on Endless Horde to regain UNDEAD WILL (like if she has more than 50% health at the end of her turn, she regain UNDEAD WILL)
- Add a health steal on Blight Touch (to regain UNDEAD WILL more easily)
- When she revives, zombie has a speed debuf
In result, you see when zombie will revive or not (like boba or jango). If she is too weak, she will die normally.
Now, to accomplish the second goal:- New description for Undying sacrifice: When NS zombie die, she automatically regain UNDEAD WILL. When he is supposed to gain UNDEAD WILL and he already has it, make him die and revive with the same health et no speed debuf, then all NS allies gain speed buff. When NS zombie attack with UNDEAD WILL, his damage are doubled.
With someting like this, Daka and Ventress zeta will trigger as long as the NS zombie is powerfull enough.
And better, the more he is powerfull, the more he will be usefull to do some decent damages.
And more importantly, we don't have to be a NS zombie expert to understand what append.
This way, I think it improves the faction both in PvP et raid, and solves the problems of the actual NS zombie.
Not to mention the breaking of TM cycle every other turn, thus disqualifying mechanics of other NS zetas- The new mecanism is not easy at all to understand (wich contradict CG previous statement to make characters simple). Description is complicated, but understand how it works in game is difficult too, which is a real problem
"Bulldog1205;c-1657389" wrote:
"Buffems;c-1657386" wrote:
The Deathstrom NS squad still works. I scored 10% on heroic.
https://cdn.discordapp.com/attachments/418905819032190996/495217239520182284/Screenshot_20180928-085427.png
Others in my guild got 12%
It is harder to get it going, but it definitely works.
You can get much higher than that.
https://www.youtube.com/watch?v=5m18b0yOcyA
This wasn’t even a good run. I barely got past enrage. 15-20 million runs are still going to be very common.
Seriously! That score is remnant of a first attempt w/0 knowledge of how to utilize NS"DarkHelmet1138;c-1657502" wrote:
The part that bothers me is that in the raid my zombie is taking turns between deaths but the negative speed never goes away. Even after two or three turns. Apparently bonds of weakness damage doesn't count to clear the negative speed. So my p4 damage has been more than cut in half and I have a g8 almost g9 zombie so hardly paper. Thanks for the nerf.
Bondess of weakness does not trigger any "damage taken" abilities.- Still no dev replies since 5 minutes after they dumped this hot steamy pile of awesomeness on us.
- I can't understand why people don't like this change. Did 68% of nihilus my first attempt w/ new zombie (@g10). 8mil dmg is nothing to complain about.
If your not doing well in p4, change your play style a bit. It isn't quite the same as it used to be.
Thumbs up for the change - Range19747 years agoSeasoned AceSo I have tried the new zombie a few times and I’m confused. I suppose it would have been to easy to beef up the stats of a low gear zombie and weaken it has it gets more gear added.
How do I break a -100 speed? - With nightsisters obviously nerfed so obtrusively and unjustifiably, I think its safe to assume the changes werent motivated by a genuine need to account for the badly designed sith raid, but rather as a personal attack on the work of the former team member who developed them. Kozi always said paper zombie was exactly what was intended. Dollars to donuts theres a male dev with emotional and social difficulties.
"t0neg0d;c-1658499" wrote:
I can't understand why people don't like this change. Did 68% of nihilus my first attempt w/ new zombie (@g10). 8mil dmg is nothing to complain about.
If your not doing well in p4, change your play style a bit. It isn't quite the same as it used to be.
Thumbs up for the change
Because people are bummed about the p3 nerf, what this rework was all about."Darth_Aamon;c-1658540" wrote:
"t0neg0d;c-1658499" wrote:
I can't understand why people don't like this change. Did 68% of nihilus my first attempt w/ new zombie (@g10). 8mil dmg is nothing to complain about.
If your not doing well in p4, change your play style a bit. It isn't quite the same as it used to be.
Thumbs up for the change
Because people are bummed about the p3 nerf, what this rework was all about.
If that was the goal they did a pretty poor job of it.
About SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.79,944 PostsLatest Activity: 33 minutes ago
Recent Discussions
- 33 minutes ago
- 2 hours ago
- 2 hours ago
- 4 hours ago