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- Captain_Apollo427 years agoNew SpectatorThis is why, except for jtr, I haven't bothered seriously investing in building hsith teams. Since release teams keep getting butchered by the nerf hammer. It's clearly a better use of my resources to build tw/tb teams which are consistently good and cobble together sith raid teams from that.
I'd bet good money that by the time my guild is hsith ready the devs will have nerfed every single team theory crafters came up with for the raid anyway. "Bulldog1205;c-1659545" wrote:
"OGXen;c-1659507" wrote:
"Bulldog1205;c-1659482" wrote:
"JiggyMoose;c-1659464" wrote:
"Bulldog1205;c-1659361" wrote:
"JiggyMoose;c-1659336" wrote:
"Bulldog1205;c-1657294" wrote:
"JiggyMoose;c-1657027" wrote:
My first experience with the new zombie in the HSTR...it SUUUUUUCKS
Explain? There are a lot of people posting videos and screen shots stating otherwise.
It dies twice and is gone and it’s a completely useless toon until I can focus all of the resources to get it to G10, which will take a VERY long time. Just a rework that destroyed the team. I hate this horrific nerf
Yes, it’s now useless under G10, just like pretty much every other character in the heroic Sith Raid. They didn’t didn’t nerf the team (ok, ok, they barely nerfed the team), they just made it so you actually have to spend resources to be able to use it.
They nerfed the entire team, that’s a fact
I think I’ll trust my own results over someone that doesn’t even have the team.
I have the team and I also know for a fact they were nerfed. Long term may be better but it took me $60+ just to get back close to decent performance not including how it buffed asaaj. "Capital-ism games" for real...
There are plenty of people who are posting scores near what they did before. If you think it’s a major nerf to the team, you either don’t have the team geared enough or you don’t run it properly.
They have changed the way they operate. Those scores specifically for phase 4 take longer & are far more clunky. You have to kepl constant health. & despite Dakas Zeta being useless, it is still the best way to keep Bonds of Weakness from killing you & starting the mechanics. People will say it's not needed. But I disagree. Also this phase with Asajj as leader does not capture the fun of fighting from the dead which is phase 3 & that is what every change made to Zombie effects. Yes, there are things coming & if you work hard enough, you may see 1/3 of percentage dealt pre-nerf, however it is garbage & unnecessary!- drest887 years agoRising Veteran
"Dramgon;c-1660088" wrote:
So everyone is saying that the NS are horrible now but Zombies ability at X to revive a NS twice thing is crap in PVP. I've gone up against a NS team with my Imperial Troopers and lost after the rework, which was never the case. Before the "fix" my Imperial Troops could face a team 5 to 10k GP stronger. Now instead of mowing them down I always seem to lose, because instead of taking out Daka once, I have to do it three times.....
Ok imperial troopers aren’t meta ns being awful against every single team and a target is why they’re horrible. I used to respect them and have to avoid having zombie talking and becoming a tm train now it’s easy picking for my sith squad they don’t even get to attack.
Edited to remove cursing. - EA_Cian - drest887 years agoRising Veteran
"Deadheat;c-1660453" wrote:
New zombie is working too well in PvP. Old counters now struggle or even lose to NS. They shouldn’t have turned a blind eye to PVP changes just to fix their own mechanic that they knew was broke when it released. Revert the change and limit toons to G10 in the HSTR.
That is probably the most sensible idea I’ve heard. Most people want toons geared for the raid anyways and I wouldn’t actually feel cheated and baited to gear up zombie if that was the case making gear and star checks would have definitely been the best solution but now they’d have to admit they’re wrong and won’t ever do that. "MCThr33pio;c-1653472" wrote:
Whew - this is going to be an ... interesting ... change.
I'm just going to have to wait and see how this works for myself, so I'll reserve judgement, but if this was all about Ventress getting too much of a boost from Zombie dying all the time it seems like the simplest solution would have been to cap the stacks Ventress got from her.
Anyway, time to dump those giant health mods on Zombie, I guess.
Okay, so I've had a while to use this new rework, and decide for myself what I thought of it.
It's really good. REALLY good.Team healing, automatic free revivals, extra speed most of the time and she still mostly works just like she used to. I really wish they'd nerf more characters like this.- So now that people are soloing all of Nihilus in heroic phase 1 with the Nightsisters post Zombie rework, what changes can we expect now? Is this a bug? Obviously SOMETHING will be adjusted, but is it Nihilus or is it the Nightsisters again?
- Da_Bauers7 years agoSeasoned Ace
"thatguy181;c-1661359" wrote:
So now that people are soloing all of Nihilus in heroic phase 1 with the Nightsisters post Zombie rework, what changes can we expect now? Is this a bug? Obviously SOMETHING will be adjusted, but is it Nihilus or is it the Nightsisters again?
Do you mean Nihilus Phase 1 or Nihilus portion of Phase 3? "Vendi1983;c-1661557" wrote:
"thatguy181;c-1661359" wrote:
So now that people are soloing all of Nihilus in heroic phase 1 with the Nightsisters post Zombie rework, what changes can we expect now? Is this a bug? Obviously SOMETHING will be adjusted, but is it Nihilus or is it the Nightsisters again?
Do you mean Nihilus Phase 1 or Nihilus portion of Phase 3?
He means p1'. Which has been noted by crumb, nihilus is stealing zombies -100% speed, so he stops moving, and just stands there while you auto the phase.- Da_Bauers7 years agoSeasoned AceThat's awesome. Nice glitch because buffs/debuffs with white boxes aren't supposed to be dispelled or copied. Oops.
- Yea lol, I thought it was pretty funny. Had a Guildmate freak out last night when that happened to him, he couldn’t believe what was wrong, thought he broke something lol.
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