Forum Discussion
9 years ago
So we had a turbulent time over the last few days to say the least.
The first update was overshadowed by the OP nature of mods which is a shame because the rest of the update was perfection, multi-sim, challenge sim and being able to exchange gear with your guild mates.
The mods have since been brought down to what I first expected mods to be like, an extension of gear which is great. However due to the 'nerf' the cost wasn't also lowered to compensate which is my only problem with the current update. Seriously my only complaint.
I think mods should cost the same as what they initially were (No idea the total to max a mk 5 mod when the update was made live). The credits should be refunded to the players. I don't however think crystals should be refunded at the end of the day you paid to get a head. I paid money to get a head and even I thought mods were too OP.
The only other issue I would have with the game is the Galactic War is now too hard (Yeah I know this topic is popular). I like a Challenge but getting to the point where I can't go any further than the 6th node I think is a bit unreasonable and I have a deep roster. 20 7* toons that are of a good enough standard. No player should have to use their whole roster to clear 1 node. I do realise some players breeze through regardless of level but I'm not the only player who is struggling/ not being able to complete it. I have an idea for GW. Instead of arena teams to face where every node has a dodge lead with Rey, RG and STHan how about we fight specific factions of the same standard as the teams we currently face? A team of Scoundrels or Empire toons etc.
I'm sure other players have an idea on how to improve GW but this one is mine.
I'd like to thank the Dev's for listening to your player base, this is a great game and we all know it has bugs etc but it can be a phenomenal one. I'm sorry you endured a lot of hate but not every player is like that.
I'd also like to thank anyone who continued to read.
The first update was overshadowed by the OP nature of mods which is a shame because the rest of the update was perfection, multi-sim, challenge sim and being able to exchange gear with your guild mates.
The mods have since been brought down to what I first expected mods to be like, an extension of gear which is great. However due to the 'nerf' the cost wasn't also lowered to compensate which is my only problem with the current update. Seriously my only complaint.
I think mods should cost the same as what they initially were (No idea the total to max a mk 5 mod when the update was made live). The credits should be refunded to the players. I don't however think crystals should be refunded at the end of the day you paid to get a head. I paid money to get a head and even I thought mods were too OP.
The only other issue I would have with the game is the Galactic War is now too hard (Yeah I know this topic is popular). I like a Challenge but getting to the point where I can't go any further than the 6th node I think is a bit unreasonable and I have a deep roster. 20 7* toons that are of a good enough standard. No player should have to use their whole roster to clear 1 node. I do realise some players breeze through regardless of level but I'm not the only player who is struggling/ not being able to complete it. I have an idea for GW. Instead of arena teams to face where every node has a dodge lead with Rey, RG and STHan how about we fight specific factions of the same standard as the teams we currently face? A team of Scoundrels or Empire toons etc.
I'm sure other players have an idea on how to improve GW but this one is mine.
I'd like to thank the Dev's for listening to your player base, this is a great game and we all know it has bugs etc but it can be a phenomenal one. I'm sorry you endured a lot of hate but not every player is like that.
I'd also like to thank anyone who continued to read.
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