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9 years ago
"NicWester;434465" wrote:"Swartzkov;434332" wrote:
This argument ignores everything I mentioned. Obviously there are ways to beat her - that doesn't mean she isn't stronger than every other attacker by a wide margin.
Also realize that most players don't have a dozen characters at their disposal that are arena ready. The gear / leveling requirements in this game are steep.
I ignored the rest of what you said because your first premise is wrong.
You're basing your criticism on the fact that attackers are supposed to be squishy, but those three characters (and Savage Opress and the Nightsister Initiate, who I forgot because I don't have them) are attackers who aren't squishy. If there are attackers who aren't squishy due to HP, protection, armor, and/or defense up, why can't there be one who has low hp but some form of dodge like foresight?
Rey is a high risk, high reward character. You get one good hit in for sure, probably a second, but a competnent player can absorb the first hit and kill her before the second.
The constant problem with criticisms of Rey is that the premises they're based on are in a vacuum--her compared to any single other character. This game is not one-on-one fights. This game is 5-on-5. You get to form a team, too.
Tanky attackers aren't even comparable. They don't even do near the same amount of damage. Tanky attackers shouldn't even be classified as attackers, because they are worlds different.
Your arguments also ignore all of mine in favor of just saying it's a team thing. Just because it's a team thing doesn't mean that Rey isn't overtuned. She outdamages all squishy attackers by a LARGE margin. You can't ignore this, it's not balanced. Rey being this way means that all other squishy attackers are basically worthless. There's no reason to use them over Rey ever.
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