8 years ago
Padme Amidala and the Naboo
Who wants to see Padme Amidala, Captain Panaka and other Naboo join this game? I know I do!
For the TL;DR people, this just has the move sets of 6 Galactic Republic/Naboo character proposals. If you want the explanation of their move sets for clarification, then i will comment the much longer version below. It will contain the same layout of the move sets, but have an explanation as to why I think they should have such an ability. I even watched The Phantom Menace twice (Blugh) to get some of these moves down to a "T" so here we go:
Padmé Amidala
Light Side, Galactic Republic, Naboo, Support
Power: 8600 Health 16,000 Speed 158 Max Damage 3900
Basic: For Naboo
Deal physical damage to target enemy. If Padmé Amidala has any positive status effects after this attack, she gains 40% turn meter. If she has no debuffs, she gains 40% turn meter. In addition, this attack deals double damage to Separatist enemies and a 70% chance to inflict Speed Down for 2 turns on Droid enemies.
Special: Senator’s Surprise
Cooldown – 4
Deal special damage to target enemy and call ally Jedi Knight Anakin to assist. In addition, remove 25% turn meter from all enemies. If C-3PO is present, he gains 100% turn meter. There is a 50% chance for all Galactic Republic allies to gain Critical Chance Up for 2 turns.
Unique: Royal Influence
Whenever Padmé Amidala attacks, she has a 50% chance to grant all Galactic Republic allies 15% turn meter and Critical Hit Damage for 2 turns, as well as a 50% chance for her to gain Stealth for 2 turns. In addition, whenever Padmé Amidala defeats an enemy, all Naboo allies add 1 turn duration to each positive status effect currently on them.
Unique: Love and Sand (Alternate name: A Broken Heart)
At the beginning of each encounter, if ally Jedi Knight Anakin is present, he gains Offense Up for 3 turns and ally Padmé Amidala gains Evasion Up for 3 turns and Foresight for 1 turn.
In addition, when Padmé Amidala is defeated, Jedi Knight Anakin gains Speed Up, Tenacity Up, and Retribution for the rest of the encounter.
However, when Jedi Knight Anakin is defeated, on Padmé Amidala’s next turn, she loses 99% of her current Health and Jedi Knight Anakin is revived with 50% Health and 50% turn meter.
Leadership: Political Rights
At the start of their turn, Galactic Republic allies have a 25% chance to gain one of the following based on their condition:
Full Protection and Health: Gain 15% Turn Meter after attacking.
Full Health but not full Protection: Recover 5% Protection.
No full Health or Protection: Recover 10% Max Health
If a Galactic Republic ally wasn’t affected by the first part of this ability, then that ally has a 50% chance to randomly inflict 1 of the following debuffs on the target enemy for 2 turns after using a Basic attack: Ability Block, Healing Immunity, Buff Immunity, Defense Down, Offense Down, Tenacity Down, or Speed Down.
Captain Panaka
Light Side, Galactic Republic, Naboo, Tank
Power: 9485 Health 27,500 Speed 119 Max Damage 2930
Basic: Quick Eyes
Deal physical damage to target enemy and remove a random debuff on a Naboo ally and inflict it for 2 turns on the target enemy.
Special: Ambush
Cooldown – 3
Deal physical damage to target enemy and inflict Stagger for 2 turns, then call a random Naboo ally to assist. If Padmé Amidala has Stealth, she is also called to assist dealing 20% less damage.
Special: Regroup On Me
Cooldown – 5
Captain Panaka dispels all debuffs on himself and gains Taunt for 3 turns. This effect cannot be dispelled. Panaka gains 1 Heal Over Time for 2 turns for each negative status effect on all Naboo allies. In addition, Panaka gains Defense Up for 2 turns if he has no Protection or Critical Hit Immunity for 2 turns if he does.
Unique: Royal Bodyguard
Captain Panaka regains all positive status effects for their original duration each time another Naboo ally suffers a debuff. In addition, whenever ally Padmé Amidala suffers a Critical Hit, she gains 1 Heal Over Time for 2 turns. If she goes below 50% Max Health, Captain Panaka grants Taunt to a random Galactic Republic ally who isn’t taunting for 1 turn.
Naboo Royal Palace Guard
Light Side, Galactic Republic, Naboo, Tank, Support
Power: 9100 Health 26,200 Speed 128 Max Damage 3500
Basic: Royal Shot
Deal physical damage to target enemy with a 65% chance to inflict Buff Immunity for 1 turn. In addition, if the target enemy has more than 50% Health, remove a random positive status effect.
Special: Royal Duties
Cooldown – 3
Dispel all negative status effects from each Galactic Republic ally. Each ally gains 4.5% turn meter for each effect dispelled this way. If a Naboo ally has a positive status effect, they gain Tenacity Up for 2 turns.
Unique: Line of Defense
Naboo Royal Palace Guard Taunts for 2 turns whenever another Naboo ally gains Taunt. In addition, all current Taunting allies gain Evasion Up for 2 turns whenever Naboo Royal Palace Guard Taunts. If Naboo Royal Palace Guard suffers a Critical Hit while Taunting, he gains Critical Hit Immunity for 2 turns.
Naboo Royal Security Trooper
Light Side, Galactic Republic, Naboo, Support
Power: 8400 Health 15,000 Speed 143 Max Damage 4600
Basic: Blaster Assault
Deal physical damage to target enemy and call another random “Naboo Royal” ally to assist dealing 20% less damage. If at least one Critical Hit is scored, both allies gain Speed Up for 2 turns.
Special: Obey All Orders
Cooldown – 4
All Galactic Republic, Naboo, Gungan, and Jedi allies gain 40% turn meter. This effect ignores allies affected by Daze and Shock.
Unique: Man Down!
Naboo Royal Security Trooper gains 12% turn meter each time a Naboo ally is Critically Hit. This effect ignores Daze and Shock.
Ric Olié (Naboo Royal Fighter Pilot)
Light Side, Galactic Republic, Naboo, Attacker
Power: 8300 Health 13,200 Speed 145 Max Damage 6600
Basic: Captain’s Aim
Deal physical damage to target enemy with a 80% chance to Expose them for 2 turns. Ric Olie gains Offense Up for 3 turns if Expose is resisted.
Special: Air Assault
Cooldown – 4
Deal physical damage to all enemies with a 60% chance to inflict Expose for 2 turns. Ric Olie gains 20% turn meter for each enemy to resist Expose.
Unique: Bravo Leader
Ric Olie gains Defense Up for 2 turns when scoring a Critical Hit and Evasion Up for 2 turns when Critically Hit. In addition, Galactic Republic allies have a 70% chance to gain Foresight for 1 turn each time they attack an Exposed enemy.
Sabé
Light Side, Galactic Republic, Naboo, Support
Power: 8100 Health 19,000 Speed 127 Max Damage 5800
Basic: No Confidence
Deal physical damage to target enemy with a 60% chance to remove all positive status effects on them and grant those effects to a random Galactic Republic ally for 1 turn dealing 15% bonus damage for each effect gained.
Special: Distraction
Cooldown – 3
Deal special damage to target enemy and call ally Padmé Amidala to assist. If she does, Sabé gains Retribution for 2 turns with a 30% chance each to grant Taunting allies Retribution for the same duration.
Unique: Intercepted Assassination
As long as Sabé is alive, if ally Padmé Amidala is defeated, there is a 10% chance for each status effect on all Galactic Republic allies that she is revived with 60% Health and 40% Protection. In addition, Sabé starts each match in a random piece of Royal Attire.
Unique: Queen’s Decoy
Sabé Taunts for 2 turns whenever ally Padmé Amidala loses a positive status effect. When Sabé has less than 50% Protection, she gains Tenacity Up for 2 turns. If Sabé has less than 75% Health, she gains Critical Hit Immunity for 2 turns. In addition, Sabé gains Heal Over Time for 2 turns when she receives a debuff.
IMPORTANT: Well based on R2D2, the “Galactic Republic” tag is here. As you’ll see in this article, I have both Galactic Republic and Naboo tags. What are your thoughts on adding a “Naboo” tag? I think there should be a distinct Naboo tag so that they don’t have synergy with Clones. Naboo really only had synergy with Gungans and Jedi. Is this something the devs should consider, or just include as Galactic Republic altogether? Keep in mind that when you see "Naboo" it is if the devs go along with the tag, if not then just replace it with “Galactic Republic.”
For the TL;DR people, this just has the move sets of 6 Galactic Republic/Naboo character proposals. If you want the explanation of their move sets for clarification, then i will comment the much longer version below. It will contain the same layout of the move sets, but have an explanation as to why I think they should have such an ability. I even watched The Phantom Menace twice (Blugh) to get some of these moves down to a "T" so here we go:
Padmé Amidala
Light Side, Galactic Republic, Naboo, Support
Power: 8600 Health 16,000 Speed 158 Max Damage 3900
Basic: For Naboo
Deal physical damage to target enemy. If Padmé Amidala has any positive status effects after this attack, she gains 40% turn meter. If she has no debuffs, she gains 40% turn meter. In addition, this attack deals double damage to Separatist enemies and a 70% chance to inflict Speed Down for 2 turns on Droid enemies.
Special: Senator’s Surprise
Cooldown – 4
Deal special damage to target enemy and call ally Jedi Knight Anakin to assist. In addition, remove 25% turn meter from all enemies. If C-3PO is present, he gains 100% turn meter. There is a 50% chance for all Galactic Republic allies to gain Critical Chance Up for 2 turns.
Unique: Royal Influence
Whenever Padmé Amidala attacks, she has a 50% chance to grant all Galactic Republic allies 15% turn meter and Critical Hit Damage for 2 turns, as well as a 50% chance for her to gain Stealth for 2 turns. In addition, whenever Padmé Amidala defeats an enemy, all Naboo allies add 1 turn duration to each positive status effect currently on them.
Unique: Love and Sand (Alternate name: A Broken Heart)
At the beginning of each encounter, if ally Jedi Knight Anakin is present, he gains Offense Up for 3 turns and ally Padmé Amidala gains Evasion Up for 3 turns and Foresight for 1 turn.
In addition, when Padmé Amidala is defeated, Jedi Knight Anakin gains Speed Up, Tenacity Up, and Retribution for the rest of the encounter.
However, when Jedi Knight Anakin is defeated, on Padmé Amidala’s next turn, she loses 99% of her current Health and Jedi Knight Anakin is revived with 50% Health and 50% turn meter.
Leadership: Political Rights
At the start of their turn, Galactic Republic allies have a 25% chance to gain one of the following based on their condition:
Full Protection and Health: Gain 15% Turn Meter after attacking.
Full Health but not full Protection: Recover 5% Protection.
No full Health or Protection: Recover 10% Max Health
If a Galactic Republic ally wasn’t affected by the first part of this ability, then that ally has a 50% chance to randomly inflict 1 of the following debuffs on the target enemy for 2 turns after using a Basic attack: Ability Block, Healing Immunity, Buff Immunity, Defense Down, Offense Down, Tenacity Down, or Speed Down.
Captain Panaka
Light Side, Galactic Republic, Naboo, Tank
Power: 9485 Health 27,500 Speed 119 Max Damage 2930
Basic: Quick Eyes
Deal physical damage to target enemy and remove a random debuff on a Naboo ally and inflict it for 2 turns on the target enemy.
Special: Ambush
Cooldown – 3
Deal physical damage to target enemy and inflict Stagger for 2 turns, then call a random Naboo ally to assist. If Padmé Amidala has Stealth, she is also called to assist dealing 20% less damage.
Special: Regroup On Me
Cooldown – 5
Captain Panaka dispels all debuffs on himself and gains Taunt for 3 turns. This effect cannot be dispelled. Panaka gains 1 Heal Over Time for 2 turns for each negative status effect on all Naboo allies. In addition, Panaka gains Defense Up for 2 turns if he has no Protection or Critical Hit Immunity for 2 turns if he does.
Unique: Royal Bodyguard
Captain Panaka regains all positive status effects for their original duration each time another Naboo ally suffers a debuff. In addition, whenever ally Padmé Amidala suffers a Critical Hit, she gains 1 Heal Over Time for 2 turns. If she goes below 50% Max Health, Captain Panaka grants Taunt to a random Galactic Republic ally who isn’t taunting for 1 turn.
Naboo Royal Palace Guard
Light Side, Galactic Republic, Naboo, Tank, Support
Power: 9100 Health 26,200 Speed 128 Max Damage 3500
Basic: Royal Shot
Deal physical damage to target enemy with a 65% chance to inflict Buff Immunity for 1 turn. In addition, if the target enemy has more than 50% Health, remove a random positive status effect.
Special: Royal Duties
Cooldown – 3
Dispel all negative status effects from each Galactic Republic ally. Each ally gains 4.5% turn meter for each effect dispelled this way. If a Naboo ally has a positive status effect, they gain Tenacity Up for 2 turns.
Unique: Line of Defense
Naboo Royal Palace Guard Taunts for 2 turns whenever another Naboo ally gains Taunt. In addition, all current Taunting allies gain Evasion Up for 2 turns whenever Naboo Royal Palace Guard Taunts. If Naboo Royal Palace Guard suffers a Critical Hit while Taunting, he gains Critical Hit Immunity for 2 turns.
Naboo Royal Security Trooper
Light Side, Galactic Republic, Naboo, Support
Power: 8400 Health 15,000 Speed 143 Max Damage 4600
Basic: Blaster Assault
Deal physical damage to target enemy and call another random “Naboo Royal” ally to assist dealing 20% less damage. If at least one Critical Hit is scored, both allies gain Speed Up for 2 turns.
Special: Obey All Orders
Cooldown – 4
All Galactic Republic, Naboo, Gungan, and Jedi allies gain 40% turn meter. This effect ignores allies affected by Daze and Shock.
Unique: Man Down!
Naboo Royal Security Trooper gains 12% turn meter each time a Naboo ally is Critically Hit. This effect ignores Daze and Shock.
Ric Olié (Naboo Royal Fighter Pilot)
Light Side, Galactic Republic, Naboo, Attacker
Power: 8300 Health 13,200 Speed 145 Max Damage 6600
Basic: Captain’s Aim
Deal physical damage to target enemy with a 80% chance to Expose them for 2 turns. Ric Olie gains Offense Up for 3 turns if Expose is resisted.
Special: Air Assault
Cooldown – 4
Deal physical damage to all enemies with a 60% chance to inflict Expose for 2 turns. Ric Olie gains 20% turn meter for each enemy to resist Expose.
Unique: Bravo Leader
Ric Olie gains Defense Up for 2 turns when scoring a Critical Hit and Evasion Up for 2 turns when Critically Hit. In addition, Galactic Republic allies have a 70% chance to gain Foresight for 1 turn each time they attack an Exposed enemy.
Sabé
Light Side, Galactic Republic, Naboo, Support
Power: 8100 Health 19,000 Speed 127 Max Damage 5800
Basic: No Confidence
Deal physical damage to target enemy with a 60% chance to remove all positive status effects on them and grant those effects to a random Galactic Republic ally for 1 turn dealing 15% bonus damage for each effect gained.
Special: Distraction
Cooldown – 3
Deal special damage to target enemy and call ally Padmé Amidala to assist. If she does, Sabé gains Retribution for 2 turns with a 30% chance each to grant Taunting allies Retribution for the same duration.
Unique: Intercepted Assassination
As long as Sabé is alive, if ally Padmé Amidala is defeated, there is a 10% chance for each status effect on all Galactic Republic allies that she is revived with 60% Health and 40% Protection. In addition, Sabé starts each match in a random piece of Royal Attire.
Unique: Queen’s Decoy
Sabé Taunts for 2 turns whenever ally Padmé Amidala loses a positive status effect. When Sabé has less than 50% Protection, she gains Tenacity Up for 2 turns. If Sabé has less than 75% Health, she gains Critical Hit Immunity for 2 turns. In addition, Sabé gains Heal Over Time for 2 turns when she receives a debuff.
IMPORTANT: Well based on R2D2, the “Galactic Republic” tag is here. As you’ll see in this article, I have both Galactic Republic and Naboo tags. What are your thoughts on adding a “Naboo” tag? I think there should be a distinct Naboo tag so that they don’t have synergy with Clones. Naboo really only had synergy with Gungans and Jedi. Is this something the devs should consider, or just include as Galactic Republic altogether? Keep in mind that when you see "Naboo" it is if the devs go along with the tag, if not then just replace it with “Galactic Republic.”