My 30-second brainstormed Zombie “fix”....
Change her unique to this....
“At the end of her turn, and at the start of each encounter, NS Zombie gains Taunt for 1 turn. Whenever dealt damage, Zombie has a 50% chance to be defeated. When NS Zombie is defeated while any other NS allies are active, she is Revived with 100% Heath and TM% equal to her % of Max Health when defeated. This Revive can’t be prevented.”
No changes to any other NS needed. People can keep their paper zombies, but g12 Zombie will be a much better(and MUCH faster) taunting tank, while still being able to feed Ventress and Daka significantly better then a geared Zombie does now.