Forum Discussion
- Overall a guild will get more guild store currency, more shard shop currency, fewer credits and 3 fewer loot boxes.
Given that I often get better loot from rank 30-50 boxes than I do from rank 1-10, I'm voting for my guild to sim it.
Also, it looks like everyone gets the rewards without the need to sign up.
As it stands I'm pretty happy with this update. - These rewards look incredibly disappointing. Requiring the guild to have 7* Han and then giving the best reward portion as shards is useless. It turns into 150 of the shard shop currency, but the Guild store currency is worth more and people are just doing this raid for the gear at this point, whether it is from the guild store or from gear boxes, but it looks like this is giving almost the exact opposite for simming it vs 10 minute raid if you want to put the effort in.
"ColonelMatt8;c-1802011" wrote:
Also, it looks like everyone gets the rewards without the need to sign up.
Pretty sure you still need to sign up, but you don't have to remember to start your fight in your guild's 15 minute no-damage window and hope nobody dealt damage early and make sure you don't deal the final blow early and post by accident and spend fifteen minutes running the raid."YaeVizsla;c-1802022" wrote:
"ColonelMatt8;c-1802011" wrote:
Also, it looks like everyone gets the rewards without the need to sign up.
Pretty sure you still need to sign up, but you don't have to remember to start your fight in your guild's 15 minute no-damage window and hope nobody dealt damage early and make sure you don't deal the final blow early and post by accident and spend fifteen minutes running the raid.
Yes, we launched a sim rancor tonight and a 24 hour join period is still forced on us.- The sim rewards are trash you turned raid rewards into challenge rewards @CG_SBCrumb
- Just a heads up, I ran the numbers on the average currency and credits for the simmed raid compared to the current raid. Currently, the raid gives an average of 297,800 credits and 761 guild currency per person for a 50 player guild. The simmed raid will give an average of 300,000 credits and 830 guild currency per person. So the average currency and credits are higher for the simmed raid.
EDIT: Correction, the current raid gives an average of 327,800 credits if 50 players join. So the credit would go down from 327,800 on average to 300,000 per person. The guild currency numbers are correct. - Iam okay with the rewards bcs everyone in our guild can solo the pit. So i will never be pos 50th with max points earned again. ^^
For us.. simming the raid is the best choice for the whole guild to equalize the payout for everyone.
Simple math ... in each run you will have 10 players with decreased payout. For 5 players nearly nothing changes at all and the rest (35) gets an increased payout.
That seams to be fine for me and for my guild. "7AnimalMother;c-1802596" wrote:
I'd imagine in most guilds only 10-15 people currently bother autoing the raid and the rest are joiners. This is a major downgrade for those who make an effort.
Personally I have a hard time justifying to the people who actually try that they are gonna get downgraded significantly for everyone else.
Those 10-15 people are not the ones making an effort. They are the ones with the privilege of availability to the exact fifteen minute window when the raid goes down. And that fifteen minutes is if your guild has rules to artificially inflate how long the rancor is standing. Without that, it's more like a five minute window.
Not everyone has the freedom to be available in that instant. Effort has little to do with it.
The actual effort that goes into soloing the rancor raid is trivial. Most players by mid game have multiple lineups that can solo it reliably on auto as a side effect of other farms. I just send in my P1 hSith team, set the speed to x2 so it doesn't win too quickly, and hit "auto.""YaeVizsla;c-1802280" wrote:
"ShaggyB;c-1802199" wrote:
No its not.
Its granting a max score the appropriate rewards for a max score
Yes, it is.
Granting max score to fifty people is more than granting max score to one, or granting fifteenth place to fifty people. Giving everyone first place rewards would have a dramatic impact on the game economy.
No it is not. All 50 got 1st place score. All 50 should have been getting 1st place. Was a lame solution before is even bigger amount of lameness in this fix.
Its basically saying, we know you can all get 1st and deserve 1st.... but here is 15th... its better than last wink wink- Again, they have artificially held down guild rewards by not allowing a tie when a tie exists.
Thats a decision they made. The guild is owed the place it scored
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