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6 years ago
"icanectc;c-1854048" wrote:
The mechanics are such that any direct dmg to a enemy puts up protection up and so you want aoe damage. Assist dmg such as b1 also causes protection up to occur. If call an assist you get an undispelled protection up. So the key is at for me was to focus on gk and keep spraying aoes then hold gg aoe until they start getting low on health then destroy them using gg aoe. Worked great. A lot of people had success focusing on padme and doing a similar strategy since jolee fishdo can't revive padme. Hope that helps
I don't think you're first line is true. I don't see anywhere that direct damage causes prot up. Indirect damage from a counter sure does and as you noted it can't be dispelled after. I of course believe you completed it in the manner you say and it's an interesting take. I wasn't able to even get close with this method so I'm back to Padme focus.
It's these inconsistent and cheesy mechanics that are the problem here. What's annoying is I have AV set up like a howitzer. Padme is sitting there with no protection and I attack. Meh. Just a slight brush across the brow. No real damage. How???? Count D is sitting here with 232 speed and 132% potency and he gets maybe one shot in an attempt and well after anyone else goes usually and that include people on my own team with slower speeds. How does this happen? How can I layer my attacks in the order I want if they also mess with my speed now? I mean it's bad enough they're super cheesy with their own TM and speed, but please don't mess with mine. It's this garbage that makes it annoying. I like a challenge but let me see the rules and plet's all play by them. You want to give the AI 300 speed each and tons of TM and super high tenacity. OK. That's fine, but label it in their kit somewhere and be consistent how it's applied in the game so I can read it and understand how to work around it.
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