I do not have Traya, the reason being that I belong to a laid back, friendly guild I don't feel like leaving and we are not Traya-ready at this point.
Currently, the top 50 on my Nov 2015 shard has around 40 Traya teams with the others being new Revans, CLS/Chewie, and maybe one Bastilla. It's a dreary place to find oneself.
While I find I can dispatch weaker Traya teams with no Nest (using zCLS, zHan, zzChewie, zzR2, and GK), what really irritates me is that the damage for attacking out of turn thing persists after Traya herself has been defeated. I'd like to see this quirk removed for ballance.