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4 years ago
"Ultra;c-2279263" wrote:"Pisoko;c-2279237" wrote:"Ultra;c-2279025" wrote:
Maybe you play for bad AI
I invest and mod my toons to hold on defense, and poor AI means others can drop me in arena or beat my GAC teams
Which is bad for me
Relying on poor decisions by opponent to win means I’m bad at the game and need to git gud
If you use hard counters or soft counters properly even a perfectly playing AI can’t win
This only makes sense if you have a meta with hard and soft counters for every team, the lack of which is exactly what is being critized in this thread. If there are no reliable counters for JMK + CAT you have a stale mirror match meta and this kills the game.
JMK with GAS, JKL, JKR does the trick reliably
An even an improved AI can't help that team win against it due to the mechanics of both teams
Just let them kill your JKL first and it‘s over.
Let JMK only use his ult at 100% and after two or three ults it‘s over.
Fight against a JMK, that goes before your JML for a change.
Your 5th toon is also missing from that comp.
"Ultra;c-2279256" wrote:"Bl4ckDe4th;c-2279235" wrote:"Ultra;c-2279231" wrote:
If you use hard counters or soft counters properly even a perfectly playing AI can’t win
This is just wrong.
lol
Tell me what perfect decisions AI can make to beat my SLKR with Phoenix :wink:
"Ultra;c-2279283" wrote:"InyakSolomon88;c-2279270" wrote:"Ultra;c-2279263" wrote:"Pisoko;c-2279237" wrote:"Ultra;c-2279025" wrote:
Maybe you play for bad AI
I invest and mod my toons to hold on defense, and poor AI means others can drop me in arena or beat my GAC teams
Which is bad for me
Relying on poor decisions by opponent to win means I’m bad at the game and need to git gud
If you use hard counters or soft counters properly even a perfectly playing AI can’t win
This only makes sense if you have a meta with hard and soft counters for every team, the lack of which is exactly what is being critized in this thread. If there are no reliable counters for JMK + CAT you have a stale mirror match meta and this kills the game.
JMK with GAS, JKL, JKR does the trick reliably
An even an improved AI can't help that team win against it due to the mechanics of both teams
The current AI can curbstomp my JML-Gen Sky-JKL-JKR-Hyoda still even if *I* play perfectly. Next excuse plz.
Try adding some mods on your toons
Man, just keep those answers, that don‘t add any value to this conversation, to yourself, okay?
"Ultra;c-2279286" wrote:"th3evo;c-2279271" wrote:"Ultra;c-2279256" wrote:"Bl4ckDe4th;c-2279235" wrote:"Ultra;c-2279231" wrote:
If you use hard counters or soft counters properly even a perfectly playing AI can’t win
This is just wrong.
lol
Tell me what perfect decisions AI can make to beat my SLKR with Phoenix :wink:
That's not hard/soft counter. That's an overkill.
Funny how y'all keep changing definitions to avoid the problems with your own arguments
You‘re the only one, who does that.
"Kyno;c-2279285" wrote:"th3evo;c-2279225" wrote:"Kyno;c-2279220" wrote:"th3evo;c-2279148" wrote:"Kyno;c-2279057" wrote:"th3evo;c-2279044" wrote:"Kyno;c-2279041" wrote:"frackme_21;c-2279034" wrote:
In other words, the AI is working correctly, and prioritizing the proper ability. It just so happens that there's a taunt up which she can't go around until JMK has the high ground. Stop making the kits so crazy OP and ridiculous. If you make a character that insta kills on turn 1, you have to accept she might be forced to use it on the "non optimal" toon (ie, not gas)
They will keep attacking the previously taunting toon in soem cases without a taunt, that has been an ongoing issue with the AI. That may be part of what they are looking at, but we dont have details at this time.
What's wrong with AI attacking a tank that doesn't have taunt? Should AI avoid JML when he isn't taunting?
There is nothing wrong with attacking them, but after a taunt is gone it should go back to random or other priorities they have, and that doesnt always seem to be the case. But as I said I dont have details on what they are looking at, just talking.
After watching several videos back to back and watching CAT closely I think I know what the issue might be but it's a bit different than what the dev post says.
CAT seems to prefer to attack taunting tanks even when JMK has High Ground and it's not limited to Zombie/Brute. Unless there is a higher priority target - GAS or Thrawn - she usually goes for the taunting tank whether it's Zombie, Brute, Malak or someone else. She doesn't attack them as much when they aren't taunting.
Thanks for the breakdown.
I'm still not sure if it's even the same issue that the devs are talking about though. They say that CAT doesn't prioritize the preferred target. Are they talking about Daka/Brood? I don't think other teams target them either. For now it's "potential changes" so we have to wait and see.
I am really busy IRL and have not had a chance to touch base fully on this one, just picking up here and there on multiple conversations.
It may be based on not ignoring taunt when they can, from my quick sweep of the convo.
If that was really the case, I wouldn’t care, if they changed that. They don‘t go after my zombie. Someone in my guild suggested to take Zombie‘s mods off, so they preferably target him, so there might be some truth to this.
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