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9 years ago
@McBee I am sure it is months of dev / testing to piece everything together.
Benifit would be to QoL, we spend more time in game play, which is a big plus.
Benifit would be to QoL, we spend more time in game play, which is a big plus.
"McBee;931840" wrote:
I actually thought of this recently. I think it's a great idea. It would be easy to figure out ways to limit it and give it no payout. But the upside is maybe there are strategy tips you could toggle on/off depending on your team. I would love a way to test out different setups without being in the real thing. Plus, there's a lot of downtime in the game, and this would be a great way to spend it.
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