Forum Discussion

StratosF34r's avatar
4 years ago

Preview of Executor in action




A glitched I encountered in TB last year.

20 Replies

  • Thought I'd check in on this thread. Given the above back-and-forth, I'd say "situation normal. Everything's perfectly alright now. We're fine. We're all fine here now, thank you. How are you?"
  • "CG_Doja_Fett_MINI;c-2285959" wrote:
    Thought I'd check in on this thread. Given the above back-and-forth, I'd say "situation normal. Everything's perfectly alright now. We're fine. We're all fine here now, thank you. How are you?"


    sus
  • "CG_Doja_Fett_MINI;c-2285965" wrote:
    https://www.youtube.com/watch?v=1dZveoBfiww


    The ships too big, if I walk, the movie will be over!
  • mykdapet's avatar
    mykdapet
    Seasoned Traveler
    4 years ago
    "DarthRaved;c-2286604" wrote:
    Spaceballs crossover confirmed?!?!?!???


    That would be amazing though


    Next 2 GL's --- Lonestar and Dark Helmet!
  • "cboath7;c-2286658" wrote:
    "DarthRaved;c-2286604" wrote:
    Spaceballs crossover confirmed?!?!?!???


    That would be amazing though


    Next 2 GL's --- Lonestar and Dark Helmet!


    The new gear bottleneck will be


  • "DarthRaved;c-2286604" wrote:
    Spaceballs crossover confirmed?!?!?!???


    That would be amazing though


    This is what April 1st was made for.
  • Iy4oy4s's avatar
    Iy4oy4s
    Rising Novice
    4 years ago
    "cboath7;c-2286658" wrote:
    "DarthRaved;c-2286604" wrote:
    Spaceballs crossover confirmed?!?!?!???


    That would be amazing though


    Next 2 GL's --- Lonestar and Dark Helmet!


    Gonna need some toons at ludicrous speeds in order to beat the event, not to mention an R20 Barf.
  • tward930's avatar
    tward930
    New Spectator
    4 years ago
    President Skroob Ultimate:

    Thats the same combination I have on my luggage.
    Count up timer to 5.
    At which point all the air is removed from the room and any remaining enemies gain "suffocation"

    Suffocation - all remaining enemies lose 50% of their speed, health and damage. This ability lasts for 1 turn and can not be removed. After all suffocation effects have expired all allies suffer suffocation for 1 turn.

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