Something I just don't get: Ever since GAC has been changed, we were told over and over again that GP is not the right way to measure the value of a roster. That your skill, your mods etc are what makes you better or worse.
We are theoretically getting matched against day 1 accounts for that very reason!
And yet now all of a sudden, CG uses our GP to value our roster again to tell us, if we are good enough.
These definition swings are giving me whiplash.
If we are being told over and over that we can/should punch up in GAC with the right roster/toons/mods etc., then why are we not able to try the same in PG? Or Conquest for that matter btw. This is a huge contradiction and the lack of consistency makes this just depressing.
There might be some who now would say, well it is 4M GP minimum to be able to play hard Conquest so it is fair to have the same requirements for PG.
This argument might have been true before the GAC changes, because until that point the measurement by CG for roster strength was GP. But it is not anymore after the change. You can't use different measurements in the same game about the strenght of a roster that contradict each other just because it suits you better and expect everyone to just accept or understand it! It doesn't work that way!
Edit to add:
Basically we are matched agains players with Conquest characters and we are being told the reason for that is because GP doesn't matter or reflect a roster's strength. Yet we are not allowed to get the Conquest characters so we can have a fair chance against these players and are being told the reason for that is because GP matters.