3 years ago
Proving Grounds
You know, if you are going to make the game just as hard to beat as it would be in Conquest, maybe give us power ups like in Conquest cause my R7 squads can’t even beat these rounds and I have them pa...
"Wed_Santa;c-2363704" wrote:
I see a lot of players on this forum sagely (and let’s be honest, pompously) counsel newer and more impatient players that this is a resource management game and that it’s all about the choices you make. Well of course it is but I think that’s what feels so galling to many is when choice is denied. Why not give people the choice to have a crack? What possible benefit is there in gating this little catch up event?
On a related note, the argument that there is an equivalence with Conquest doesn’t hold up. Conquest is only gated for difficulty levels - it’s open to pretty much everyone to participate in, in some way. Proving grounds is straight up barred for everyone under 4m - which I believe is a first as an absolute gate in SWGOH. So, what makes PG so special as to warrant that unannounced raising of the bar? On first evidence, not a lot.