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6 years ago
"EventineElessedil;c-2023732" wrote:"StoemKnight;c-2023719" wrote:"trevyclause;c-2023712" wrote:
sorry for my lack of knowledge, but can someone briefly explain how sandbagging works? It seems likes it’s not possible for it to give you an advantage, but I would assume I just don’t know how it works.
To me it just seems that the matchmaking system just does a not-so-great job at taking into account the varying rosters across the board.
A group of 40 players, with 5.5M GP (mostly relic'd) takes on a guild of 50 players, mostly 4.4M (barely relic'd), both are 220M guilds...
Who do you think wins easily?
Except this never happens ... because the number of players registered for the TW is part of the matching process. You don't get group of 40 competing against a group of 50.
You have any proof of this? It would interest me. People love to claim this but I've never seen any proof.
We had 49 people sign up last TW. They had no more than 42, which we know because there were 21 D slots per territory.
It happens plenty. Now, that doesn't mean they sandbagged, but the disparity in number of players registered absolutely happens.
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