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6 years ago
"EventineElessedil;c-2023886" wrote:"TheRHOMBUS;c-2023864" wrote:"Dropper;c-2023827" wrote:
...stop blaming something you cant control, as it will happen, no AI matchmaking can ever fix it!
This thread is more about the Devs not being aware of “sandbagging” and it’s viability.
Probably because it doesn't make a lot of sense for anyone to do this on purpose. Or for anyone else to get all bent out of shape about it.
My guild had this happen once and there was no possible chance for us to win. It’s not just the number of teams you have to set on defense that gives it away, but checking the other guild’s swgoh.gg that really shows the disparity.
We were around 180 mil GP at 50 players and the opposing guild was over 220 mil GP at 50 players. Only way we got matched up is they had roughly 40 mil GP of players not sign up.
Intentions of the opposing guild don’t really matter and is obv difficult to prove anyway, so I don’t really care about that.
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