Forum Discussion
braskme
6 years agoSeasoned Ace
Guilds that are sandbagging are only doing themselves a disservice. The difference between a win and a loss in TW is not that much. The difference between not participating and a loss is much larger. So if 20% of a guild is regularly missing those rewards just so 80% can get slightly better rewards, they'll be hurting themselves in the long run.
If guilds are padding with alts to make 600 tokens, then they're going to be hurting for TBs. But I suspect this is more due to the fact that high end guilds are losing players due to game quits without being able to replace them, than any sort of grand TW strategy.
We've accepted quite a few low gp players because long term vets called it quits, and an active, enthusiastic player with <1M gp is better than an empty slot. So I'm quite glad to see the hyperdrive bundle developed -- hope this improves the guild recruitment situation so that "false sandbagging" becomes a thing of swgoh history.
If guilds are padding with alts to make 600 tokens, then they're going to be hurting for TBs. But I suspect this is more due to the fact that high end guilds are losing players due to game quits without being able to replace them, than any sort of grand TW strategy.
We've accepted quite a few low gp players because long term vets called it quits, and an active, enthusiastic player with <1M gp is better than an empty slot. So I'm quite glad to see the hyperdrive bundle developed -- hope this improves the guild recruitment situation so that "false sandbagging" becomes a thing of swgoh history.
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