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- this is how it looks like, 243M GP guild against 193M GP, we got full participation, facing approx. 42 boys from guild in completely other potential, still there is a bug with GP calculating so maybe they are less but still this is completely other league, so maybe you will all smart-ass will explain what chances we have to win ? we got similar matchmaking 3/5 from last TW, when we got a guild of our potential we got a nice fight, here we just wait to be beaten, maybe somebody will explain me how should we keep morale in our guild high ? tell people to farm PVP teams, go after LS geo TB, farm meta teams, if we meet a team that we cannot win ? any idea for tactics that we have a chance to win if they got 22 malaks G13 and we got 10, if they have 48 HMF and we got 29, this is completely out of our league !!!!!!!!!!!!!!!!!!!!!!!
- I mean in a guild with Wat Tambor and Negotiator numbers like that, you only have yourselves to blame for guild members not bothering to work on HMF or Malak yet, especially since HMF is literally put into the journey guide full time before this TW started. The main difference I would suggest would be in the consistently higher speed, but since that isn't GP based, I would say the fault still lies with you. There's no guarantee of loss, all those things have counters, but don't fail to get something then complain its not fair that other people did, that's not a higher GP, that's a smarter farming process. Also don't say you've lost before you've even set up your defense, it's an important factor sometimes. Get on with it, see what the outcome is, then whinge.
- What the fuhhh-yuk?
"thecarterologist958;c-2029923" wrote:
I mean in a guild with Wat Tambor and Negotiator numbers like that, you only have yourselves to blame for guild members not bothering to work on HMF or Malak yet, especially since HMF is literally put into the journey guide full time before this TW started. The main difference I would suggest would be in the consistently higher speed, but since that isn't GP based, I would say the fault still lies with you. There's no guarantee of loss, all those things have counters, but don't fail to get something then complain its not fair that other people did, that's not a higher GP, that's a smarter farming process. Also don't say you've lost before you've even set up your defense, it's an important factor sometimes. Get on with it, see what the outcome is, then whinge.
It's the equivalent of the Yankees playing a little league team. They're out classed in every statistical category that matters. It's not even remotely even. People have a right to complain when matchmaking is absurd.- Just like naYR said, we are a Small fish and want to fight with other Small fish in our league. Dividing guilds into brackets according to Total GP and make matchmaking afterwards inside the bracket according to active GP would solve the problem.
Our latest matchup. They have 8 not signed up. The meta count is significantly higher and the arena ranks show the guild is fully active.
There must be a way to improve matchmaking or a better way to deter sandbagging like the above.
The guild GP figures are around 9mill higher than they should be on both sides due to the recent bug. They've just kept themselves within the kyrotech bracket- "Shorthanded"
Fits the situation better. No intent.
Then we can focus on the real issue: whether the matching provides an advantage to the shorthanded team. - They cleared us in around 3 hours.
I assume intent here, so sandbagging.
Nothing points towards "shorthanded" in our instance.
We've had 4 or 5 matchups this year that I'd consider shorthanded.
I'm sure they could implement the same stuff they have in GAC like top 60 character GP and also look at cross referencing total GP vs active GP, to determine a fairer matchup. "MorganFreeman;c-2030417" wrote:
They cleared us in around 3 hours.
I assume intent here, so sandbagging.
Nothing points towards "shorthanded" in our instance.
We've had 4 or 5 matchups this year that I'd consider shorthanded.
I'm sure they could implement the same stuff they have in GAC like top 60 character GP and also look at cross referencing total GP vs active GP, to determine a fairer matchup.
Key word: Assume.- I can't help but wonder if the GP bug is messing up TW match-ups even more this go. Our guild has 18 of us over 5 million GP. Our opponents have 29 at 5+ million including 6 over 6 million (we have none over 6 million). It's an absolute rout. Oh....and they're "shorthanded".
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