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KennelTech's avatar
8 years ago

QOL Update has added handicap to AAT & Rancor Raid

The new update has added a cheat/handicap in the AAT raid making it even more difficult to complete. In case nobody has noticed now when the enraged counter has counted down it immediately hits you with a locked health debuff it never did before. Which of course cant be removed so no matter how hard you try you still will die. This is completely bogus, just as many of us started to figure out a way to survive to keep fighting they do this. Can't go changing the rules after the fact. I personally spent lots of time and energy gearing up a toon that could stack up enough health to survive an attack once enraged happens, and then could hopefully evade other attacks and regain health. The developers need to remove the cheat they have added to the raids. Its bad enough that Grievious can automatically call droids after being hit 10 times despite keep the turn meter at nil and allowing him to gain turns, not to mention you cant apply any TMR to the tank itself, nor do anything about the cannon in phase 3; but to then add this in after the fact is ludicrous.
  • *bump again* Cmon people..... seriously is nobody else infuriated by this? The more attention we bring the faster it gets fixed.
  • This update was listed in the 'Game Updates' part of the forum in February. It was introduced on 16th February and is not a bug (or a cheat)

    https://forums.galaxy-of-heroes.starwars.ea.com/discussion/89315/dark-side-game-update-2-15-2017-update-2-16#latest

    I understand that it was introduced shortly after some Zeta abilities allowed for protection to be regained. This meant that certain teams under certain conditions could just continue to attack without consequence. This change was implemented to stop that from happening, meaning that the raids are still considered as 'end-game' content

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