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2 years ago
"Dawnsinger;c-2423551" wrote:
You ought to look at the analysis from Kidori, the guy who writes the wiki you’re referencing.
https://docs.google.com/spreadsheets/d/1L0jvKJ2fszacimYnaYrSEq7B9giBh_VdU1D5LDzFRJ0/edit?usp=sharing"DeusArt;c-2423544" wrote:"MaruMaru;c-2423524" wrote:
"could get" is meaningless. You can only go with average of what you are getting, not the max. And then you can't go with your own data only if you are getting the max or higher end in your guild (in case of simmed raids, everyone is equal ofc).
Yes, it should be average. I agree but does they are avg rewards? This example is exactly to show how big max (sim) reward could be and it's and argument how big average amount could be and what real drop range is.
But I go through swgoh wiki where we could see all possible range for raids(it's before gear accumulation so gear itself must be doubles):
- https://swgoh.wiki/wiki/The_Pit
- https://swgoh.wiki/wiki/Tank_Takedown
- https://swgoh.wiki/wiki/The_Sith_Triumvirate
And my results low-avg-top ranges(sith is top11-15 rewards):
As we could see current MK1&MK2 rewards is minimal. All this calc without Cpit.
Calcultions itself:
Thats interesting, so it seems like based on data it was huge nerf. Like value in crystals 17k per week....
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