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And now they don't. That's called a Meta shift. There are also 6 other ships where relics, gear, zetas, and mods are relevant. But feel free to take offense to critique.
There's nothing to fix. It's been investigated and the solution has been provided.
Tie Dagger is getting a buff. Everything else is fine.
Adjust your strategy. Work on the pilots. Get 7 stars. There's three things that can help your gameplay issue.
No they need to fix the issues with the p1... There is plenty of them...Lets see...
Stealth steal... It shouldnt be able to steal it back regardless... And the very few times i do steal it and keep it which is extremely rare not only is my p1 under stealth but so is my xb... Mirror match exe p1 xb rc
When reinforcing with p1 it does not lower the cooldown of wanted dead... When an enemy attacks out of turn...
They are investigating the speed to exe bug alrdy... And apparently its not lowering enemy tie ships stats either... And I havent seen a slow down of the enemy ships either... So technically the jumpmaster5000 skill in a whole is bugged every which way it can be pretty much...
But the biggest issue is cg inability to properly test/manage their game.... Just keeps releasing broken characters....
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