Forum Discussion
9 years ago
Kudos to OP for taking the initiative and time to collect some data. Ignoring certain attacks (eg. Sid/Phasma AOE) probably pollutes the results a bit, since I see plenty of "Dodged" messaged pop up during, say, Ventress AOE. What we might think is a "Special" attack doesn't always seem to be handled as special, in some cases they are considered physical attacks, so counting them differently may not be appropriate. Even so, if counting rules were applied consistently, it's a good start.
Pretty clear that dodge rates are the same for both AI and player, within the large uncertainties associated with small sample sizes. As others have said, you can't have much confidence in these results until your sample sizes are much larger, well over 1000 and preferably closer to 10,000.
There is a big difference between understanding how statistics and sample sizes work, and actually caring enough to collect the data and crunch the numbers. Some of us just want to play the game and let RNG do it's thing. We know how it works and we also know it's not worth pitching a fit about.
Pretty clear that dodge rates are the same for both AI and player, within the large uncertainties associated with small sample sizes. As others have said, you can't have much confidence in these results until your sample sizes are much larger, well over 1000 and preferably closer to 10,000.
"StormTro0p3R_H;479145" wrote:
So many statisticians out there...
Anyway, I wonder how much data we'd have if everyone who pops on a thread like this saying, "You need more data!" actually contributed some. Expecting one person to do this everyday for a month is ludicrous. How about 30 people do it for one day like he did?
There is a big difference between understanding how statistics and sample sizes work, and actually caring enough to collect the data and crunch the numbers. Some of us just want to play the game and let RNG do it's thing. We know how it works and we also know it's not worth pitching a fit about.
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