For the record. I dont want crystals back to arena. As a matter of fact, they should remove that from fleets too.
Im not sure how to replace the system. Not sure how to make sure everyone keeps getting what are getting right now.
Also not sure how to make pvp a challenging and popular gamemode if we take out the crystal income.
Just wanted to point out right now, the system just rewards the level of your roster. Not the skills you might have in pvp. If you focus on some GAC omicrons or specific squads, yes, that will push you up in the ladder. But thats not necessarly a progress in your game. Just in your roster. Eventually, youll end up with the 50-50 ratio.
I dont know. Adding the crystal income to a Journeys guide scale progress looks promising.
And if that lets GAC with half of the players, so be it. At least we will be playing for the ranks. Right now is not so much different. You face people that makes a simple hit or doesnt show up at all. Or people who starts climbing after a season or two with inactivity .
Yes. The formula goes into "solving those issues"
But the same formula creates them because its dynamic. If a large group of big whales decides no to play GAC for a couple of seasons, their skill level will decrease and as a result, they will face lower rosters to compensate that.
I believe a certain league position based on number of GLs, certain progress in your Journey Guide, I dont know. Dont have the answer. Just saying GAC is now a formality to distribute crystals according to your roster progress.