Forum Discussion
6 years ago
"CamaroAMF;c-1950736" wrote:
It’s no different than the existing gear progression system. P2P will only be able to go so far before they hit a cap. Then F2P will have some time to catch up.
How is it ultra P2W?
Do you even play swgoh? You like like someone who has never played the game. Take a look at gear for say, Padme, then understand that people who can G13 her as well as 70 others will be able to rock anyone no matter how long they have played the game, no matter how good of a "F2p" player they are. Its getting too whale heavy, which will cause the game to continue to topple over. Whales need F2P to beat, if too many F2p leave, whales leave, its whats happened to other games, and it is what will happen with Swgoh.
Of course then you have the blind people who say "Games not dying" ect. The same people who said the same things about all the countless games that HAVE died in the past. MANY games have died with these same people saying the same things, defending the devs dirt they walk on underneath the devs tiny feet.
But not lets pretend constructive criticism doesn't exist, lets pretend the game doesn't exist right now because we love our guilds and friends in game, and if not for them countless players would quit on the spot.
When this game does die, the devs will be cheering cause they milked spenders for every penny, the devs love the fact that they can make normal people go bankrupt inrl cause of their addictions, the devs love when children get their parents cards to charge money on.
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