Forum Discussion
8 years ago
Pros-
Awesome background
Great animations for the bosses
Great music for the raid
Cons-
Nihilus gains too much protection too fast, and gets to annihilate way, way, to fast. Not much fun watching him use drain force a few times, then nearly immediately 0KO one of my toons right afterwards
The near immunity to debuffs/TM removable is highly aggravating
Phase 4 is just nuts. Pure and simple. Just, dealing with all three at the same time is just... insane with how it is set up currently.
So far it just feels like this raid is designed purely for those that spend large amounts of money on this phone game, and have maxed out jedi training rey teams, and it's actually really disheartening. More so seeing videos about each phase, and guess what, people are (mostly) using JTR lead teams to do massive amounts of damage, that other teams just can't reach. Sure, other teams can do /decent/ damage, but that's it. Decent damage. Not the big numbers that JTR can get up to.
I do like this raid, but it really needs a LOT of tweaks. it's good to have something that can be a challenge, but this feels like punching a mountain to move it. Unlike the rancor and tank, there's just not much *fun* with this raid, to go along with a reasonable challenge.
Awesome background
Great animations for the bosses
Great music for the raid
Cons-
Nihilus gains too much protection too fast, and gets to annihilate way, way, to fast. Not much fun watching him use drain force a few times, then nearly immediately 0KO one of my toons right afterwards
The near immunity to debuffs/TM removable is highly aggravating
Phase 4 is just nuts. Pure and simple. Just, dealing with all three at the same time is just... insane with how it is set up currently.
So far it just feels like this raid is designed purely for those that spend large amounts of money on this phone game, and have maxed out jedi training rey teams, and it's actually really disheartening. More so seeing videos about each phase, and guess what, people are (mostly) using JTR lead teams to do massive amounts of damage, that other teams just can't reach. Sure, other teams can do /decent/ damage, but that's it. Decent damage. Not the big numbers that JTR can get up to.
I do like this raid, but it really needs a LOT of tweaks. it's good to have something that can be a challenge, but this feels like punching a mountain to move it. Unlike the rancor and tank, there's just not much *fun* with this raid, to go along with a reasonable challenge.
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