Forum Discussion
mikeywins30
4 years agoNew Spectator
If you want players to progress then give them rewards based on what they need most as opposed to giving huge rewards to people with huge rosters and only giving pennies on the dollar to newer players. The goal should be to help grow the game and entice new people to start playing. Perhaps if they gave players a few options on which type of crate they could go for. One could be focused on credits/ship building mats/character shards....another one could be focused on mods and mod slicing mats...and another could be on relic mats...you could do several and then have increasing rewards of that type based on how far they progress. This way you're still rewarding progress and development and players are getting the type of rewards they want most.
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