HKFactory
5 years agoRising Rookie
Rogue One Rework Ideas
Updated with Cassian and K-2SO. All changes are bold,
Jyn
Bodhi Rook
K-2SO
Cassian Andor
As usual, let me know what you think.
Jyn
Spoiler
Press the Attack (omega)
Basic: Deal Physical damage to target enemy then Jyn and a random Rogue One ally gain Advantage and Defense Penetration for 2 turns.
Rebel Counterattack (omega)
Special (4 turn cooldown): Deal Physical damage to all enemies and grant target other ally 100% turn meter and advantage for 2 turns. If the target ally already had Advantage they gain Critical Damage Up and Offense Up for 2 turns instead. If any critical hits are scored revive a random Rebel ally with 20% Max Health for each Critical Hit scored and inflict Defense Down for 2 turns on all Critically Hit enemies.
Truncheon Strike (omega)
Special (2 turn cooldown): Deal Physical damage to target enemy and remove all Turn Meter. Jyn gains that much Turn Meter. On a Critical Hit Stun the target enemy for 1 turn which cannot be resisted. This attack deals 50% more damage to Exposed enemies.
Into the Fray (zeta)
Leader: Rebel allies have +50% Max Protection and recover 5% protection whenever they gain a buff. Enemies that suffer debuffs during Rebel allies’ turns have a 50% chance to also become Exposed for 2 turns which cannot be resisted.
Fierce Determination (zeta)
Unique: Jyn is immune to Stuns and gains 10% stacking Potency whenever she scores a Critical Hit. While Jyn is active all Rogue One allies have +35% potency (other Rebel allies gain half this Potency) and a random Rebel ally assists dealing 50% less damage unless they are Rogue One whenever Jyn attacks an exposed enemy during her turn.
Basic: Deal Physical damage to target enemy then Jyn and a random Rogue One ally gain Advantage and Defense Penetration for 2 turns.
Rebel Counterattack (omega)
Special (4 turn cooldown): Deal Physical damage to all enemies and grant target other ally 100% turn meter and advantage for 2 turns. If the target ally already had Advantage they gain Critical Damage Up and Offense Up for 2 turns instead. If any critical hits are scored revive a random Rebel ally with 20% Max Health for each Critical Hit scored and inflict Defense Down for 2 turns on all Critically Hit enemies.
Truncheon Strike (omega)
Special (2 turn cooldown): Deal Physical damage to target enemy and remove all Turn Meter. Jyn gains that much Turn Meter. On a Critical Hit Stun the target enemy for 1 turn which cannot be resisted. This attack deals 50% more damage to Exposed enemies.
Into the Fray (zeta)
Leader: Rebel allies have +50% Max Protection and recover 5% protection whenever they gain a buff. Enemies that suffer debuffs during Rebel allies’ turns have a 50% chance to also become Exposed for 2 turns which cannot be resisted.
Fierce Determination (zeta)
Unique: Jyn is immune to Stuns and gains 10% stacking Potency whenever she scores a Critical Hit. While Jyn is active all Rogue One allies have +35% potency (other Rebel allies gain half this Potency) and a random Rebel ally assists dealing 50% less damage unless they are Rogue One whenever Jyn attacks an exposed enemy during her turn.
Bodhi Rook
Spoiler
Call Targets (omega)
Basic: Deal Physical damage to target enemy and grant all Rogue One allies 5% Turn Meter.
Spotter (omega)
Special (4 turn cooldown): Inflict Evasion Down for 2 turns on all enemies which can’t be evaded. Bodhi and Target ally gain Potency Up and Foresight for 2 turns and is called to assist. If the target ally is a Rebel, Bodhi gains 30% Turn Meter, and if the target ally is Rogue One they also gain 30% Turn Meter.
Intercept Communications (omega)
Special (3 turn cooldown): Remove 10% Turn Meter from all enemies (doubled on Empire enemies) which can’t be evaded. All allies gain 15% Turn Meter (doubled on Rebel allies).
Double Duty (zeta)
Unique: While Bodhi is active, Rebel allies with Offense Up also gain 50% Defense. At the start of Bodhi’s turn he grants Offense Up for 2 turns to all allies. Bodhi gains 5% Turn Meter at the start of each other Rogue One ally’s turns.
Basic: Deal Physical damage to target enemy and grant all Rogue One allies 5% Turn Meter.
Spotter (omega)
Special (4 turn cooldown): Inflict Evasion Down for 2 turns on all enemies which can’t be evaded. Bodhi and Target ally gain Potency Up and Foresight for 2 turns and is called to assist. If the target ally is a Rebel, Bodhi gains 30% Turn Meter, and if the target ally is Rogue One they also gain 30% Turn Meter.
Intercept Communications (omega)
Special (3 turn cooldown): Remove 10% Turn Meter from all enemies (doubled on Empire enemies) which can’t be evaded. All allies gain 15% Turn Meter (doubled on Rebel allies).
Double Duty (zeta)
Unique: While Bodhi is active, Rebel allies with Offense Up also gain 50% Defense. At the start of Bodhi’s turn he grants Offense Up for 2 turns to all allies. Bodhi gains 5% Turn Meter at the start of each other Rogue One ally’s turns.
K-2SO
Spoiler
Carboplast Composite Fist (omega)
Basic: Deal Physical damage to target enemy and inflict Offense Down for 2 turns.
Conductive Charge (omega)
Special (2 turn cooldown): Deal Physical damage to target enemy and Daze them for 2 turns and K-2SO recovers 15% Max Protection.If Cassian Andor is present, he also recovers 15% Max Protection, and is called to assist.
Enforcer (omega)
Unique: Whenever K-2SO attacks he Taunts for 1 turn, this Taunt is dispelled whenever he takes damage. If K-2SO was already Taunting, he gains Protection Up equal to 10% of his Max Protection for 1 turn (does not stack with itself).
Reprogrammed Imperial Droid (zeta)
Unique: K-2SO has +97.6% Counter Chance. This chance is halved while K-2SO is debuffed. K-2SO gains 5% Max Protection whenever he takes damage and is immune to Daze.
Carboplast Composite Fist (omega)
Basic: Deal Physical damage to target enemy and inflict Offense Down for 2 turns.
Conductive Charge (omega)
Special (2 turn cooldown): Deal Physical damage to target enemy and Daze them for 2 turns and K-2SO recovers 15% Max Protection.If Cassian Andor is present, he also recovers 15% Max Protection, and is called to assist.
Enforcer (omega)
Unique: Whenever K-2SO attacks he Taunts for 1 turn, this Taunt is dispelled whenever he takes damage. If K-2SO was already Taunting, he gains Protection Up equal to 10% of his Max Protection for 1 turn (does not stack with itself).
Reprogrammed Imperial Droid (zeta)
Unique: K-2SO has +97.6% Counter Chance. This chance is halved while K-2SO is debuffed. K-2SO gains 5% Max Protection whenever he takes damage and is immune to Daze.
Cassian Andor
Spoiler
Two Steps Ahead (omega)
Basic: Deal Physical damage to target enemy with an 85% chance to inflict Buff Immunity for 2 turns. If the enemy resists, Cassian attacks a second time.
Shock Grenade (omega)
Special (2 turn cooldown): Inflict Ability Block, Defense Down, Healing Immunity, Offense Down, and Speed Down (once each) on random enemies for 2 turns and Expose the primary target for 2 turns. If the primary target is Empire, this Expose can’t be resisted. If K-2SO is present, he is called to assist. Then, gain 20% Turn Meter for each debuffed enemy.
Crippling Shot (omega)
Special (3 turn cooldown): Deal Special damage to target enemy. For each debuff present on other enemies, inflict that debuff on the target for 1 turn. This attack has an additional 50% Offense against debuffed enemies.
Groundwork (zeta)
Unique: At the start of each encounter, all Rebel allies gain Protection Up (20%), Defense Up, Potency Up, and Tenacity Up, and Speed Up for 3 turns which cannot be dispelled.
Two Steps Ahead (omega)
Basic: Deal Physical damage to target enemy with an 85% chance to inflict Buff Immunity for 2 turns. If the enemy resists, Cassian attacks a second time.
Shock Grenade (omega)
Special (2 turn cooldown): Inflict Ability Block, Defense Down, Healing Immunity, Offense Down, and Speed Down (once each) on random enemies for 2 turns and Expose the primary target for 2 turns. If the primary target is Empire, this Expose can’t be resisted. If K-2SO is present, he is called to assist. Then, gain 20% Turn Meter for each debuffed enemy.
Crippling Shot (omega)
Special (3 turn cooldown): Deal Special damage to target enemy. For each debuff present on other enemies, inflict that debuff on the target for 1 turn. This attack has an additional 50% Offense against debuffed enemies.
Groundwork (zeta)
Unique: At the start of each encounter, all Rebel allies gain Protection Up (20%), Defense Up, Potency Up, and Tenacity Up, and Speed Up for 3 turns which cannot be dispelled.
As usual, let me know what you think.