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8 years ago
"Eyi;856696" wrote:"Vertigo;854543" wrote:"Eyi;854539" wrote:"Allenb60;854398" wrote:
I don't think it can happen, the reason is that the current Darth Maul is from episode one in this game and Savage knows nothing about him at that time
Sure thats why rogue one chars shouldnt receive any effect from ackbar leadershipfor example ...they were in different movies D:
XD
He's asking for direct Duo-Synergy with Maul and Savage. Rogue One characters don't have Duo-Synergy with original trilogy rebels, but they all gain generic rebel buffs. Savage gets all the generic Sith buffs from Maul's leadership. That's why.
I dont know if you understand that i was answering to the guy i quoted... the one saying they shouldnt have a synergy because one was in tpm and the other in cw...
I know, I was kind of agreeing with the guy you quoted. They don't really need a huge duo-synergy, Savage just needs a buff. His leader ability is useless in general, let alone compared to other Sith. If they gave him 2 uniques like Chirrut and Baze have he'd probably be a little more useful.
Personally I'd love to see his "Overpower" ability just 1-shot a target that doesn't have any buffs no matter their health/protection and then for every buff they have the % of health needed to 1-shot decreases. So if they have 0 buffs, they're dead. If they have 1 buff they need to have say less than 85% health. If they have 2, less than 70%, if they have 3, less than 55% health, if they have 4 buffs less than 40% health, if they have 5 buffs, less than 25%. Anything over 5 buffs is just 25% health. Adds more strategy to buff removal/immunity.
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