"Bulldog1205;c-2190555" wrote:
If they are even remotely concerned with the extra gear we would get if they doubled ally points then they aren't really considering changing the economy to decrease the early/mid level gear bottleneck. Doubling the gear from ally points is close to the least possible thing they could do there.
This, this this! Why are you the only one talking about this in these terms? CG is doing this to solve a problem they see. Looking at the results this change will achieve, it's probably one (or both) of the following (Remember, they only care about enjoyment and engagement to the point it makes them money. That's not a judgement, it's why they exist, and without the profit motive I wouldn't have this outlet for my Star Wars "fix", so I'm good with that.):
They aren't getting enough people sticking around early game. This might be compared to MSF or some other game that directly competes, and they don't see enough people staying past a certain point, and they believe allowing folks to level these toons up faster will keep them engaged and turn them into people who spend on gear (which is the main thrust of what they sell to monetize the game).
They have determined (or want to determine) if lowering the amount of "free" gear they give for shard shop will increase (or have any effect on) spending.
Frankly, I don't believe (based on historical communications) for a second that a technical issue is what's got the bronzium change FUBAR. There have been several very easy solutions posited in this thread to net-neutral that piece of the gear economy. They could do it if they wanted to. This tells me they don't want to, which tells me the second objective is most likely what's intended.
There is a possibility of a 3rd objective, and that's some huge change coming that would upset the applecart, that change being something that effects bronziums, ally points, or shards, etc. If that's the case, then they are still lying to us at this point. Remember they sold kyros as "diversifying the gear grind" and couched it in terms to leave the impression they were trying to ease it. We all know how that's working. Again, they could make this net-neutral for older players, you have to wonder what the real reason is for not doing so?