8 years ago
ship idea luke x-wing
Abilities:
-Red 5 shot: basic. Physical damage. Luke gains foresight during 2 turns. Target locked: Another memeber of the crew gains foresight as well.
- force guided: Special. Physical damage+50% of target health.Ignores protection.Can not be dodged. Recharge time 5 turns. Not charged at the beggining
Target locked: massive damage.
-Cover me!: luke's x-wings gets 100% turn every time a crew member gets under 50% health or is deffeated.
As for stats i think they should be equal to those of antilles since their x-wings are very similar in the film being the 2 only survivors after the deathstar destruction
-Red 5 shot: basic. Physical damage. Luke gains foresight during 2 turns. Target locked: Another memeber of the crew gains foresight as well.
- force guided: Special. Physical damage+50% of target health.Ignores protection.Can not be dodged. Recharge time 5 turns. Not charged at the beggining
Target locked: massive damage.
-Cover me!: luke's x-wings gets 100% turn every time a crew member gets under 50% health or is deffeated.
As for stats i think they should be equal to those of antilles since their x-wings are very similar in the film being the 2 only survivors after the deathstar destruction