Forum Discussion
7 years ago
My complaints are centered around the nerf to reaper, and tfp. Then make me spend new ability materials to get half of what they had before. If CG wants to change up the meta fine. Buff something else to take its place. Nerfing good ships to oblivion is lazy. Nerfing good ships, and adding 2 more ability levels that don't get them back to prenerf power. Lazy cash grab! Those ships should have at least gotten the maxed ability where they were nerfed. The nerf shouldn't have happened to begin with. As I said before it is lazy. When I started playing this game I did not see many nerfs. Part of the appeal was how the devs seemed to be very creative with managing power shifts without nerfs. New content seemed to have some very cool possibilities. Between ship rework, Sith raid, and mythic events I see so many cheap cop out game mechanics. This may be more cost effective, but it makes the game less. It also makes me suspicious that the only reason the ship table didn't go active was because some of these $$packs would be redundant once the table goes live.
Featured Places
SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.Latest Activity: 55 seconds agoCommunity Highlights
- CG_Meathead8 months ago
Capital Games Team