Forum Discussion
7 years ago
"metal_samurai;c-1558039" wrote:
i'm going to take a brief break from basing ships 2.0 and ask something else about it. with reinforcements becoming so much more important, on the arena screen where you select an opponent, shouldn't we see their reinforcements along with their starters? those reinforcements are really just as important now and should be a factor in which ships you use yourself.
This might be part of why this was such a half-brained update. We now start 3v3, but have no idea what kind of countermeasure to actually expect. Eventually that will be worked into THE meta, so once you spot the same 3 ships 10,000 times you know what's coming next. However, that gets stale quick (already has gotten stale?).
Piled on top of the fact that 3v3 starting out affords less actual complexity, and your starter ships take NO benefit from actually investing in their "on reinforce" abilities, it gets hard to imagine what the devs were thinking on this.
So we have lots more options on how to loose based on what fleet our opponent deemed to pick? If they shift the meta so a starter ship becomes a better reinforcement or vice versa we're screwed out of hours of farm time? Woohoo...
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