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Anonymous
7 years ago"Degs29;c-1558828" wrote:"Nikoms565;c-1558483" wrote:
Some players have spent months farming ships and gearing/modding pilots for them. Others have actually spent money on ships. Several of those ships were nerfed very strongly in the recent update. Reaper, TFP, and Millennium Falcon to name just a few.
They'd be poor game makers if they didn't rebalance OP ships. That is the nature of things. Frankly, I don't think they do enough of it with regards to toons, though at least there's a big enough variety on that side of things to offset it somewhat. On the ship side, the limited number makes it far more important.
i agree, they don't do enough of that. introducing something overpowered is a mistake, and it should be corrected. their normal path of introducing something that's even more overpowered to counter it is silly and counter-productive; just fix the mistake. i understand people feeling like they wasted effort/resources, but it's usually pretty clear if something is too strong and in need of correction. what's disappointing is that it isn't just as clear to the devs before they introduce the bloody thing in the first place.
on another note, the grand foul up in all this was the suddenness of it. as at least one other post i saw alluded to, they could have saved a lot of this apoplectic rage by introducing the new system in a way that let us practice and learn for a while before having to use it in the arena. the arena should not be a place to fumble blindly learning the system because of the limited attempts and because rewards are on the line. it's a place to compete once you know what the hell you're doing.
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