Forum Discussion
7 years ago
"Degs29;c-1558828" wrote:"Nikoms565;c-1558483" wrote:
Some players have spent months farming ships and gearing/modding pilots for them. Others have actually spent money on ships. Several of those ships were nerfed very strongly in the recent update. Reaper, TFP, and Millennium Falcon to name just a few.
They'd be poor game makers if they didn't rebalance OP ships. That is the nature of things. Frankly, I don't think they do enough of it with regards to toons, though at least there's a big enough variety on that side of things to offset it somewhat. On the ship side, the limited number makes it far more important.
I also don't believe it's more RNG now. I have no idea where that's coming from. From what I've seen, it places far more emphasis on strategy.
Though, because it places more emphasis on strategy and picking ships that are effective against your opponent, it makes it far more difficult to passively defend against attackers.
How does them not "Rebalancing" certain ships make them poor game makers? They should have simply made them right the first place or changed them um a month or two after. Not let people invest an entire year in said ships and then say, Hey, these ships are too OP, I am now going to make them obsolete!. What you said sir, is nonsensical. A good game developer develops content that is playable for years without modifications, or at least one who makes the modifications transparent to the player, where are our patch notes? Then again, said modifications should be made immediately after release, not years after.
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