7 years ago
Similar Problem with Opponent Selection...
It seems as though there are a couple of camps on GW. Either it's hot knife through butter or its insane. It doesn't seem like there is a middle ground balance of difficulty.
I've seen a couple other posts mention it, but to me it seems like there needs to be some "help" for sub-85 people. I don't mind a challenge, but there is an inconsistency in how GW is portrayed. Is it supposed to be a "test" of your roster? Or is it supposed to be a "test" of your best 5? Or neither?
I think the problem is, until waaay later (which seems at farm rates to be about a year or so of playing), that a lot of people have 1 decent team (probably their arena team), and the rest are a smattering of decency.
I don't mind a challenge, but I seem to see the same difficulties. It's either I do okay, or I get wiped off the map.
What I'd like to see is if there was SOME restrictions placed on what you could possibly could see. I know there is about 130% of "power" right now, but that's quite a skewed thing as some teams are specifically designed to counter others.
I'd like to see a lower cap. For example, I'm level 78 right now, I shouldn't see level 85 teams. How this is accomplished could be a couple different ways. Averages of entire roster. I.e., if my roster average level is 62, I shouldn't go against someone who's 84. Or keep it simple that you can't go against a team that's more than 2 levels above your current "best" team.
Secondly, gear needs to be accounted for. Opponents shouldn't have more than the total of your best 5, maybe with a bit of a fudge like level. Meaning, if my best 5 are all T8 gear, I shouldn't face a squad that is all G11.
Thirdly, omega/zeta, and I've seen other people mention this. If I have 1 omega/zeta, it's not even close to a fair fight against a diametrically opposite counter team that is fully decked out.
Fourth, mod level. This might be part of the crux of the problem with level. Maybe the mod level needs to be accounted for in some way. (Perhaps just total the T-levels of every mod between them?).
I think from what I've read it uses the GP of the best 5, but in just seems like it's stacked against you (in the mid-tier game anyway.) I know this stuff might not be popular to the end-game peoples because it's just a "chore" for you, but how is it productive (and also beneficial in the long run) if you hinder the development of the mid-level game? Remember, us middies are the ones that eventually fill your guild ranks for raids. You'd think you'd want it way easier for people to build up =p.
My example, and here is my swgoh profile: https://swgoh.gg/u/xeynx/, is that my best is phoenix squad. But like clock-work, every single node will have Vader, Maul,.
Here's yesterday's node 12:
85 zEmp Palp (Lead) T11 gear
85 zDarth Vader T11 gear
85 zCount Dooku T11 gear
85 zDarth Maul T11 gear
85 zGrand Moff Tarkin T11 gear
Look, I get challenge, but that's beyond impossible for my entire roster. I think my only case is, either make it so it's feasible based on the entire roster, or don't allow this obvious of an overpowered opponent. Even if I had a decent 2nd squad, that team had every ability zeta'd. I can't even get them.....
I've seen a couple other posts mention it, but to me it seems like there needs to be some "help" for sub-85 people. I don't mind a challenge, but there is an inconsistency in how GW is portrayed. Is it supposed to be a "test" of your roster? Or is it supposed to be a "test" of your best 5? Or neither?
I think the problem is, until waaay later (which seems at farm rates to be about a year or so of playing), that a lot of people have 1 decent team (probably their arena team), and the rest are a smattering of decency.
I don't mind a challenge, but I seem to see the same difficulties. It's either I do okay, or I get wiped off the map.
What I'd like to see is if there was SOME restrictions placed on what you could possibly could see. I know there is about 130% of "power" right now, but that's quite a skewed thing as some teams are specifically designed to counter others.
I'd like to see a lower cap. For example, I'm level 78 right now, I shouldn't see level 85 teams. How this is accomplished could be a couple different ways. Averages of entire roster. I.e., if my roster average level is 62, I shouldn't go against someone who's 84. Or keep it simple that you can't go against a team that's more than 2 levels above your current "best" team.
Secondly, gear needs to be accounted for. Opponents shouldn't have more than the total of your best 5, maybe with a bit of a fudge like level. Meaning, if my best 5 are all T8 gear, I shouldn't face a squad that is all G11.
Thirdly, omega/zeta, and I've seen other people mention this. If I have 1 omega/zeta, it's not even close to a fair fight against a diametrically opposite counter team that is fully decked out.
Fourth, mod level. This might be part of the crux of the problem with level. Maybe the mod level needs to be accounted for in some way. (Perhaps just total the T-levels of every mod between them?).
I think from what I've read it uses the GP of the best 5, but in just seems like it's stacked against you (in the mid-tier game anyway.) I know this stuff might not be popular to the end-game peoples because it's just a "chore" for you, but how is it productive (and also beneficial in the long run) if you hinder the development of the mid-level game? Remember, us middies are the ones that eventually fill your guild ranks for raids. You'd think you'd want it way easier for people to build up =p.
My example, and here is my swgoh profile: https://swgoh.gg/u/xeynx/, is that my best is phoenix squad. But like clock-work, every single node will have Vader, Maul,
Here's yesterday's node 12:
85 zEmp Palp (Lead) T11 gear
85 zDarth Vader T11 gear
85 zCount Dooku T11 gear
85 zDarth Maul T11 gear
85 zGrand Moff Tarkin T11 gear
Look, I get challenge, but that's beyond impossible for my entire roster. I think my only case is, either make it so it's feasible based on the entire roster, or don't allow this obvious of an overpowered opponent. Even if I had a decent 2nd squad, that team had every ability zeta'd. I can't even get them.....