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WalkngCatstroph's avatar
2 years ago

Simmable Events

Have they touched on why we aren't able to sim some of the events? Like the "Contraband Cargo", the "Smugglers Run I and II", the "Galactic Bounties", none of the Fleet Mastery events..etc?

There is no reason the first 4 shouldn't be simmable if you've 3-starred it....they are not different than assault battles or omega battles. The Fleet Mastery stuff should be able to be simmed when you have the Capital Ship at 7-star (and the same goes for the Ewoks/NS ones....Sim them when Talzen/Wicket gets to 7-star). It's pointless to make us load in and hit auto anyway.

Any ideas why those events aren't simmable?

10 Replies

  • Non Simmable Events:

    Advanced Fleet Mastery

    • Admiral’s Maneuver
    • Discarded Doctrine
    • Endurance
    • Executrix
    • General’s Command
    • Home One


    Special Events

    • Defense of Dathomir
    • Endor Escalation
    • Galactic Bounties I
    • Galactic Bounties II
    • Ghosts of Dathomir


    Resource Events

    • Contraband Cargo
    • Smuggler’s Run I
    • Smuggler’s Run II


    Mythic Events (only partial simmable)

    • Artist of War Mythic (Grand Admiral Thrawn)
    • Daring Droid Mythic (R2-D2)
    • Emperor's Demise Mythic (Emperor Palpatine)
    • Grand Master's Training Mythic (Grand Master Yoda)
    • Pieces & Plans Mythic (BB-8)
  • "LendersQuiz;c-2414694" wrote:
    Non Simmable Events:

    Advanced Fleet Mastery

    • Admiral’s Maneuver
    • Discarded Doctrine
    • Endurance
    • Executrix
    • General’s Command
    • Home One


    Special Events

    • Defense of Dathomir
    • Endor Escalation
    • Galactic Bounties I
    • Galactic Bounties II
    • Ghosts of Dathomir


    Resource Events

    • Contraband Cargo
    • Smuggler’s Run I
    • Smuggler’s Run II


    Mythic Events (only partial simmable)

    • Artist of War Mythic (Grand Admiral Thrawn)
    • Daring Droid Mythic (R2-D2)
    • Emperor's Demise Mythic (Emperor Palpatine)
    • Grand Master's Training Mythic (Grand Master Yoda)
    • Pieces & Plans Mythic (BB-8)


    This detail is appreciated
  • "Badger_Diaz;c-2414689" wrote:
    I have 34k sim tickets.
    It’s about time the devs did something to put them to use tbf.


    This is how we got relics
  • Redrum_Compost's avatar
    Redrum_Compost
    Seasoned Traveler
    2 years ago
    "DarjeloSalas;c-2414751" wrote:
    "Badger_Diaz;c-2414689" wrote:
    I have 34k sim tickets.
    It’s about time the devs did something to put them to use tbf.

    There will be players with approx 10x the amount you have.


    yup



  • I guess we're talking orders of magnitude rather than approximations.
  • Giving so many tickets was easier than getting rid of them. This is much better than when I had to manually play the battles because I had spent all my tickets.
  • "LendersQuiz;c-2414694" wrote:
    Non Simmable Events:

    Advanced Fleet Mastery

    • Admiral’s Maneuver
    • Discarded Doctrine
    • Endurance
    • Executrix
    • General’s Command
    • Home One


    Special Events

    • Defense of Dathomir
    • Endor Escalation
    • Galactic Bounties I
    • Galactic Bounties II
    • Ghosts of Dathomir


    Resource Events

    • Contraband Cargo
    • Smuggler’s Run I
    • Smuggler’s Run II


    Mythic Events (only partial simmable)

    • Artist of War Mythic (Grand Admiral Thrawn)
    • Daring Droid Mythic (R2-D2)
    • Emperor's Demise Mythic (Emperor Palpatine)
    • Grand Master's Training Mythic (Grand Master Yoda)
    • Pieces & Plans Mythic (BB-8)


    I hate smuggler's run with a passion.
  • "Johnnyreb;c-2415094" wrote:
    Smugglers run 2 is at least a challenge and the rewards are decent.

    The biggest challenge of SRII is to convince oneself that rewards are worth of wasting 15 min on manual killing this overbuffed enemies XD
    The worthy opponent of killing NS on Datomir in ROTE, don't even know which is more entertaining

  • "Johnnyreb;c-2415094" wrote:
    I suppose it’s at least something to kill time. Smugglers run 2 is at least a challenge and the rewards are decent. I think $$CG$$ could retire the training droids heist and nobody would miss it. I bet I’ve got close to a million of training droids. Too bad we can’t scrap them For relic materials or at least sell them for credits like mods.


    Don't give them bad ideas. Having a lot of training droids is much better than the crunch you are suggesting.
  • "Johnnyreb;c-2415094" wrote:
    I suppose it’s at least something to kill time. Smugglers run 2 is at least a challenge and the rewards are decent. I think $$CG$$ could retire the training droids heist and nobody would miss it. I bet I’ve got close to a million of training droids. Too bad we can’t scrap them For relic materials or at least sell them for credits like mods.


    Congrats on your new account

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