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- EnigmaPotatoes3 years agoSeasoned AceIt also makes no sense with how the feats actually work.
Most require a specific team, or to inflict a debuff x times. - DarthGriff893 years agoNew Veteran
"WookieWookie;c-2369689" wrote:
I think OP was implying that the node, once completed, could just duplicate the results of the last 3*d battle on that node, team comp, progress towards feat progression, etc. Would be less work on the programming side, and CG would still get their pound of flesh from Conquest energy refreshes. Per DarjeloSalas's point, they could limit the feature to 'squad members must all be at __% or higher stamina to sim' (probably 60% would be fair so you could knock out four attempts at once and be at full stamina the next day, which is effectively what we do anyway, but without the annoyance/tedium of setting up reminders/alarms)
Edit: @CG_Tusken_Meathead any chance this is as simple a QoL improvement as it seems and could be passed on to the dev team? Could increase player spending (crystals for refreshes because it takes less time/tedium) in Conquest without much additional work on CG's part and would be a PR win to help sooth the dumpster fire of Datacrons?
That’s more what I was thinking, stamina still goes down if u wanna risk ur energy with 10% stamina that’s your choice - Scruminator3 years agoSeasoned AceAs much as I dislike how grindy some of the feats are in Conquest, what the OP is suggesting is definitely something I’m 100% against.
- scuba753 years agoLegendThe datacron nodes should be simmable when you get to 3* on the node
If you sim you do not get feat progress, simming completely for datacron mat farming. I know "they" want engagement for the entire time conquest is running, which they kind of gotten. Adding simming for datacron nodes still gets the engagement and gives the players a little breather for the last days of conquest if all you are doing at that point is farming datacron mats.
I mean how much engagement is it to just send a team in and hit auto 10 - 30 times a day? - Scruminator3 years agoSeasoned AceWhen an idea is rooted in fantasy, expect to get criticism.
Having sim available in a game mode predicated on having feats and stamina reducing team stats per battle is not going to ever work. Sim works for Raids, Assault Battles, Galactic War, Normal and Hard Battles because neither are in play.
As someone mentioned above, there are several feats requiring you to “attempt to inflict… x amount of times” or “win without a character with a leader ability in the leader spot” that conflicts with a sim option. - ccmoose3 years agoSeasoned AceWould a fair compromise be that once red crate is obtained you can sim the DC farming nodes? Manually running those battles so many times a day is a bit of a slog. On the other hand, they are so easy that they can be auto'd. So it's something I can do without too much attention required. Kinda like Assault Battles of yesteryear.
- adamja3 years agoSeasoned Acethey need to sell those passes tho
- LordDirt3 years agoSeasoned AceI would spend 4,500 crystals to fully sim Hard Conquest
- DarthGriff893 years agoNew Veteran
"LordDirt;c-2369934" wrote:
I would spend 4,500 crystals to fully sim Hard Conquest
I’d spend 10k - scuba753 years agoLegend
"Ragnarok_COTF;c-2369884" wrote:
Would a fair compromise be that once red crate is obtained you can sim the DC farming nodes? Manually running those battles so many times a day is a bit of a slog. On the other hand, they are so easy that they can be auto'd. So it's something I can do without too much attention required. Kinda like Assault Battles of yesteryear.
My thoughts also!
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