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7 years ago
"Stud3099;c-1515765" wrote:
I think it's additive stacking but I could be wrong. E.g. 15% --> 65% -->115% etc.
I appreciate the response but it's not very helpful. The in game description of tenacity just says "increases the chance to ward off detrimental effects".
If we assume that the tenacity effect is just a flat avoidance percentage, what kind of sense does anything over 100% chance to ward off effects make?
If we take it as it is a % scaling of the existing chance (which the description could also read that way) then that is very different...
Either way stacking tenacity is absolutely additive, the only question is how the tenacity % affects the chance to ward off the detrimental effects and whether it is capped... That is what I am trying to figure out.
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