Forum Discussion
EvenMoarDakka
8 years agoNew Spectator
The problem lies on broken mechanics which makes pretty much all phases a damage rush instead of some carefully thought out composition to navigate the mechanics.
Yes, i'm aware of how certain teams have been drafted to work with them, but they all feel almost like exploiting because of how specific they are in function, and how next to no variance is allowed in these compositions
Stacking speed and tenacity aren't bad mechanics, but they are WAY overtuned, the speed isnt actually that bad, i'd lower it JUST a smidge (10, or 5 less speed per hit recieved), but 50% extra tenacity is TOO MUCH, one hit makes it VERY difficult to stick anything, TWO makes it impossible.
That's without touching the amount of health we have to carve through.
Yes, i'm aware of how certain teams have been drafted to work with them, but they all feel almost like exploiting because of how specific they are in function, and how next to no variance is allowed in these compositions
Stacking speed and tenacity aren't bad mechanics, but they are WAY overtuned, the speed isnt actually that bad, i'd lower it JUST a smidge (10, or 5 less speed per hit recieved), but 50% extra tenacity is TOO MUCH, one hit makes it VERY difficult to stick anything, TWO makes it impossible.
That's without touching the amount of health we have to carve through.
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