Forum Discussion
7 years ago
"JKRevan;c-1529998" wrote:
Stacking speed and tenacity aren't bad mechanics, but they are WAY overtuned, the speed isnt actually that bad, i'd lower it JUST a smidge (10, or 5 less speed per hit recieved), but 50% extra tenacity is TOO MUCH, one hit makes it VERY difficult to stick anything, TWO makes it impossible.
And that's on top of high base tenacity.
Honestly, I think the worst problem is Nihilus. The man so specifically counters every option but irresistible debuffs that there just aren't good strategies left.
You can't beat him by debuffing him unless they're irresistible debuffs, because high base tenacity and stacking tenacity.
You can't beat him by buffing your guys because he eats buffs.
You can't do death by a thousand cuts because he has regenerating protection.
Basics are a liability because you do it once, and for the next two turns unless you cleanse, you give him protection back, and his potency is high enough that getting enough tenacity to reliably resist his defense down isn't practical, and there are very few methods to practically cleanse that fast enough.
That means you have to rely on specials, but that doesn't work reliably either, because he has AoE cooldown increase.
Nihilus is such an incredibly unsatisfying fight that shuts down almost every team so absolutely. It's incredibly frustrating and unsatisfying.
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